It took me a while to figure out what you were talking about, since erratic movement does not affect walking on ringbearers at all. But I see now that it does affect running, digging, and other commands that involve some kind of repeating movement, even if you have reins (rings play like they always have reins). This seems like a bug, thanks for reporting!
This is covered in the ring help that pops up when you start a new ring (the ring help can also be accessed with ?fdg at any time):
This is covered in the ring help that pops up when you start a new ring (the ring help can also be accessed with ?fdg at any time):
Not all monsters are suitable ring-bearers. Bearer candidates include all humans (p), humanoids (h), townspeople (t), angels (A) and yeeks (y), most vampires (V) and liches (L), and a few other thematically suitable monsters such as the Nazgul. The Charm Ring-Bearer power only works on these monsters; and even if you still acquire other monsters as pets, you cannot ride them or make them pick you up.
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