Originally posted by caruso;144943[*
					
				
				
			
		[Announce] FrogComposband 7.1.liquorice released
				
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 Did you mean numlock? As far as I know capslock has no effect on running. But for me shift+numpad running only works if I turn numlock off
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 All good; I should have read your e-mail more carefully 
 Good idea 
 It's not that important, so feel free to scrap them if the list of options is getting too long.
 
 Yes, I was probably speaking Stone Soup there...Not entirely sure what you mean by draining, since that term could apply to a number of different concepts; but my first guess is that you're referring to vampiric attacks. Vampiric attacks are already covered in the FAQ, and the only FAQ hits for the word "drain" occur in that section.
 My Cherub has been restored to full max HP; I can tell thanks to that staff of Probing. I might be able to tell later on whether that was because of capturing it.Comment
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 Indeed, that worked! Thanks a lot! It's been such a long time that I last played a roguelike that I even confused capslock with numlock It's been such a long time that I last played a roguelike that I even confused capslock with numlock  Comment
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 My current Tonberry Chaos-Warrior reincarnation (EternalNorseForce811, as HugoV5 on angband.live) got rewarded the 'Dazzle' ability at around clvl 11 with a 49% failrate. Dazzle can function as early as clvl 7 (on the 'U' command's menu). It's missing the slowing effect and this is the only difference from the Confusing Lights 'U' ability. Shouldn't Dazzle be a higher clvl ability via 'U'? Just asking even though my Chaos-Warriors seldomly even have this Dazzle opportunity...Note how the Confusing Lights ability is not even usable at all until clvl 40. Even at clvl 40, the Confusing Lights' failrate tends to be high and difficulty to overcome Last edited by HugoVirtuoso; May 13, 2020, 06:53.My best try at PosChengband 7.0.0's nightmare-mode on Angband.live: Last edited by HugoVirtuoso; May 13, 2020, 06:53.My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
 https://www.youtube.com/watch?v=rwAR0WOphUA
 
 If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.
 
 As of February 18th, 2022, my YouTube username is MidgardVirtuosoComment
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 Dazzle is also missing the stasis effect.
 
 That said, it is still a very good mut and could reasonably be much higher-level; but at the same time, it isn't badly out of line with other mutation powers, which are generally very low-level and for good reasons. It is very annoying when you get a mutation power and can't actually use it until much later; and taking advantage of this particular mut at low levels will be hard anyway (even if you are lucky enough to get it!) due to the high cost and failrate. Laser Eye, one of the best mutation powers, is also level 7 but often practically unusable in the early game; and Dazzle has a higher cost and higher difficulty.
 
 Also, since the power of the Dazzle mut scales with CL, it isn't game-breakingly strong at CL 7.The Complainer worries about the lack of activity here these days.Comment
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 Seems like when playing as Ring my summons are not highlighted even if such option is turned on (in P menu).
 
  
 
 They should not be white, if I remember correctly.As kt making http://angband.live better in time to timeComment
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 Some suggestions for future releases
 
 Wider [ and ] windows
 Would be nice if they are at least the same with as inventory window. Currently, even if places list is kind of OK, monster list width is too narrow.
 
 Loop [ and ] when navigating with arrows
 The idea here is to jump to last item in list when fist one is selected and I press UP. The same mechanics when last one is selected and I press DOWN.Last edited by TheQuest; May 15, 2020, 10:30.As kt making http://angband.live better in time to timeComment
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 Maybe I'm just really used to the current width, but I've never had any problems with it, and sometimes I'm outright happy that it doesn't hide more of the map. Someone else did also suggest making it wider, though, so clearly you are not alone with your thoughts. I could try to allow customizing the width, which is the true FrogComposband solution  
 
 Will look into this too, thanks.Loop [ and ] when navigating with arrows
 
 I can't reproduce this issue. Are you sure you have "Highlight pets on map" on, and not just "Highlight pets in lists" (which from the screenshot is obviously on)?Seems like when playing as Ring my summons are not highlighted even if such option is turned on (in P menu).The Complainer worries about the lack of activity here these days.Comment
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 Omg you are right! SorryI can't reproduce this issue. Are you sure you have "Highlight pets on map" on, and not just "Highlight pets in lists" (which from the screenshot is obviously on)? As kt making http://angband.live better in time to time As kt making http://angband.live better in time to timeComment
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 I guess at this point you cannot add something like this to mogaminator to pick up items based on dynamic level and value:
 But maybe this is something that can be implemented in future releases?Code:weapons more value than 500*$LEVEL 
 
 Right now I have split this by 10th of levels, for example:
 Code:?:[GEQ $LEVEL 20] weapons more value than 15000 ?:1 ?:[GEQ $LEVEL 10] weapons more value than 5000 ?:1 etc. As kt making http://angband.live better in time to timeComment
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 Stuck in quest
 
 My level 30 Berserker with STR 18/193 and quite heavy (albeit not sharp) weapons is stuck in the Angwilian stables. The doors to one room are stuck and I can't open, can't dig, can't smash trap or earthquake them open. Not happy about quitting a quest. I've tried to make the monsters open it themselves (detect ferocity says they are clustered on the inside of the door) but failed so far.
 -- Any way out of this?
 -- Also, is this intended behaviour? Not entirely fair if you ask me.Comment
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 Some more suggestions from me. While playing with any summon class I need to keep track of my mana upkeep. Would be really nice to see mana upkeep number in percents somewhere below stats and hunger. Otherwise I keep looking every time through "shift+` p".As kt making http://angband.live better in time to timeComment
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 Playing my first Ring that didnt die super early.
 Funnily enough got Smeagol as a ringbearer. Like the speed and HP, so tried to persist. But the erratic movement was too annoying - dissmissed.
 
 Am I right in assuming erratic movement only affects ringbearer mounts?
 Played a few normal riders, and never had the issue.
 Not complaining, It makes sense - no reigns on a ringbearer.
 
 Edit: My next ringbearer was a Kamikaze Yeek. Brief but funny
 Edit: Another question. Can any race/monster which can wear rings be a ringbearer? Or only 't' 'h' and 'p' races?Last edited by budswell; May 24, 2020, 04:46.Comment
 
	
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