Yeah, I also had some boots of speed +10 in my house I could have used, I was wearing boots for device skill, but my devices were useless vs. the serpent.
I didn't know that re: inventory destruction.
Still I think it may be that *healing* is too rare in coffeebreak mode. I only found 10 potions of *healing* all game and they don't spawn in the black market. If I'd found say, 30 I might have had a shot.
I like the device skill mechanic in Frog.
Are there builds in this game that can get 1000+ damage per turn?
[Announce] FrogComposband 7.1.toffee released
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Your character equipment seems fine - I think your problem was using so many healing potions throughout the game and getting many of them destroyed. 28 !healing and 3 !*healing* destroyed is too many, note that destruction is based on how many of something you carry so if you are carrying 20 potions of healing they are more likely to be destroyed. Personally I only carry 1-2 potions between levels CL30-40 and then between 5-10 once I have tons stored, I never carry *healing* before the Serpent. A large part of character selection to me is device skill, being able to use a staves of healing is important to not burn through healing potions (but I also often end with 80+ unused, so my habits might be too stingy these days).
But note: I haven't played coffee mode and don't know the mechanics of it. By the way if you come and chat on http://angband.live you can ask for advice while playing.Last edited by clouded; April 17, 2019, 10:43.Leave a comment:
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Klacon is one of the better races. Your damage output looks enough, another level of shard and disenchant resist would have been good if you had the choice.Leave a comment:
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Hi, I've recently discovered Frogcomposband, I decided to play when I read about the coffeebreak mode on Reddit and I've been playing that mode exclusively. I've been having a great time.
I decided to play a warrior as it's nice and basic while I learnt the game. I've managed to get a warrior character up to the serpent, but my character is not able to beat it - just ran out of healing and I'm going to have to fight until I die or bail out. I managed to clear almost every unique I ran into before getting to dungeon lvl 100.
Here is a dump from before I attempted the fight
My damage output and sources of *healing* are inadequate, I can't out-DPS the serpent and I can't heal enough to stay in the fight.
I'm wondering, is it just that I have picked an underpowered race/class combo for the final fight, is it that winning coffeebreak mode is very difficult, or is it that I have made some play error?
ps. I LOVE the Mogaminator.Leave a comment:
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Chris radically changed how monster melee works, and also changed how possessor melee works. Weaponless possessor melee used to be based on innate attacks (the norm for player-monsters); but it was replaced with new code that (mostly) doesn't use innate attacks, probably because reproducing new-style melee through innate attacks would have required an even more radical code overhaul.
Basically what this means is that I can't bring the old code back, because it relied on possessor melee using innate attacks. Writing new code completely from scratch, specifically for possessors, is probably doable; but I have so many other things on my to-do list that it will likely be a while before I get around to that.
Rings of Combat and Weaponmastery do work on possessors, but they only get applied to the first effect of a blow, not to any subsequent effects. (So if a blow is displayed as "Hurt (6d6), Cut (6d6)", the Hurt gets boosted by them but the Cut doesn't.)Leave a comment:
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Do you know why the "CM" melee screen was removed for possessors not wielding a weapon, and can you restore it? I assume that using rings of combat and Wm still work, but there's no way to knowLeave a comment:
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(Note for people not following the dev version: Karrot is a patron for a dev-version-only class.)
Tonight during a Karrot quest to kill 5 AMHDs in Lonely:39, with only 1 AMHD left to kill, I used a staff of Summon Monsters, producing an AMHD pet, and… suddenly I'd won the quest! That's probably not intended behavior. :-)Leave a comment:
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Yes, Sharpness stacks together with everything (though it doesn't make insta-killing attacks insta-kill any harder...)Leave a comment:
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Well, i think it is better leave the shadow drake on arena list because player must foresee such an outcome to not fight enemy without proper resistance.
I have a question about ninja class. I found weapon with Sharpness property. Does this property stack together with special ninja critical attack while hit from *hiding*?Leave a comment:
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Well, i think it is better leave the shadow drake on arena list because player must foresee such an outcome to not fight enemy without proper resistance.
I have a question about ninja class. I found weapon with Sharpness property. Does this property stack together with special ninja critical attack while hit from *hiding*?Leave a comment:
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I'm ambivalent about whether monsters evolving in the arena is a problem; but I'll probably disallow both it and monsters getting polymorphed in the arena.Leave a comment:
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It does; though the main reason you are likely to find good/ego/artifact items relatively fast in coffee-break mode is the monster drop quantity boost, not the item quality boost.Leave a comment:
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That's very surprising. I'd suggest replacing the shadow drake with another non-evolving monster from around the same dlvl.Leave a comment:
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