[Announce] FrogComposband 7.1.toffee released

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  • Narsil
    replied
    Hello, is there any chance for "always generate vault rooms" birth option being reintroduced?

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  • Sideways
    replied
    You are born with a random life rating between 87 and 117 inclusive (what the game actually generates is a random HP increase for every character level, and then calculates what life rating those HP increases correspond to, and discards the result if it's lower than 87 or higher than 117), and six random stat maxes (which are between 18/70 and 18/130 inclusive, and always average 18/100). Self Knowledge reveals what your life rating and stat maxes are.

    (You can make a good guess at the stat maxes without Self Knowledge by looking at how much a stat-up improves a stat once it's past 18; if it improves more than you'd expect, you probably have a high max in that stat, and vice versa. You can also guess at your life rating from your HP, but that's much less reliable unless you're level 50.)

    New Life generates a new life rating (it will still be between 87 and 117), and also generates new stat maxes. (There are a couple effects, notably one of the possible results of the Trump spell 'Shuffle', that only regenerate your life rating while leaving the old stat maxes.) This new life rating and the new maxes are just as unpredictable as the originals, and follow the same rules. It's possible for a new max to be lower than what you already had in that stat (e.g. you have a DEX base of 18/129 and then generate a new max of 18/70), in which case you simply lose the extra DEX.

    Your race, class and personality have no effect whatsoever on this life rating (or on the maxes). They all have their own, separate life ratings that affect your overall HP and that you cannot modify during the game, except by being polymorphed into a different race.

    You cannot control the life rating or the maxes you are born with, only change them later through !NewLife (or other similar effects) if you are unhappy with them, and hope for a better result.
    Last edited by Sideways; March 28, 2019, 19:22.

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  • Rudiment
    replied
    1. Are max stat and life rating fixed during selection race and class? If so there is no point for example to increase life rating in exchange for max int for mage class.

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  • TauzentBlitz
    replied
    1. Yes. You can end up with a lower max HP and you max stats can be shifted from the stats you care about to ones you don't. You can use a potion of self knowledge to check what they are - If they were bad to begin with a potion of new life will most likely be a buff and vise versa.

    2. Weapon master just seems to increase to_hit by a bit as far as I know. (+20 at master)

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  • Rudiment
    replied
    1) Found a Potion of New Life. Description says:"It changes your life rating and max of all your stats and cures all mutations when you quaff it.". Can changes in life rating and max of all stats be bad?
    2) Does mastery of weapon increase number of attacks per turn?

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  • Sideways
    replied
    Thanks, will fix.

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  • Bostock
    replied
    Encountered a minor death-message bug with mirror-masters: blew myself up with an explosion of my own mirror, and the death message said I was "killed by ."

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  • CyclopsSlayer
    replied
    Ah, thank you. Could have sworn I had seen a Red with stars, oh well. Still fun weapons nonetheless.

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  • Sideways
    replied
    There's only two kinds of Sharp an item can be: Sharp (aka Vorpal, |S, Sharpness) and *Sharp* (aka *Vorpal*, Vorpal2, |SS, *Sharpness*). There's a third grade of Sharpness (between those two) that can be attained by combining a Sharp weapon with the permanent sharpness bonus of high-level Sword-speciality Weaponmasters. (*Sharp* weapons are already so sharp that the swordmaster bonus doesn't make them any sharper.)

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  • CyclopsSlayer
    replied
    Originally posted by Pete Mack
    That is a hell of a weapon, with 24 base damage. Wow.
    I think one of the Meng's dropped it, but not sure. Bottom of the hideout is all I recall.

    Off hand, how many grades of Sharp are there? I've seen 'Sharp' '*Sharp*' "*Sharp*" and "*Sharp*"

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  • Pete Mack
    replied
    That is a hell of a weapon, with 24 base damage. Wow.

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  • CyclopsSlayer
    replied
    Originally posted by Mocht
    A *Sharp* weapon with big damage dice is one of the very best weapons
    Plus, you get those excellent messages: "You have cut your opponent in half!"
    Found a 5d7 *Sharpness* Axe shallow, and it made me happy for a very long time. Love all those luscious messages.

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  • Mocht
    replied
    Originally posted by Rudiment
    1) ... a weapon with ... *Sharpness*
    A *Sharp* weapon with big damage dice is one of the very best weapons
    Plus, you get those excellent messages: "You have cut your opponent in half!"

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  • Sideways
    replied
    Originally posted by schatz
    Playing a monk character and just found a cloak of retribution. Does "revenge" stack?
    It does not.

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  • schatz
    replied
    Playing a monk character and just found a cloak of retribution. Does "revenge" stack?

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