Originally posted by Mocht
[Announce] FrogComposband 7.0.nougat released
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What about mushrooms of Hallcuniation. They don't auto destry, but when I manually destroy them I don't get the 'A' option to add them to the auto destroy listComment
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Possibly because they can be 'eaten' by Golems and the like?Originally posted by MochtStaffs of slowness are not classified as worthless by the game
Scrolls of darkness are classified as worthless but staffs of darkness are notComment
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Some monsters and artifacts (often Japanese ones, or ones added by Japanese maintainers) don't have descriptions. Gwarl (with the help of kobold and MITZE) is working on adding them for Composband I think, and I may look into stealing their descriptions if they do, though I think filling in missing body/possessor information is a higher priority than the missing descriptions.Originally posted by MochtThe Yamata-no-Orochi: selecting him shows abilities, but it doesn't show a blurb/description that monsters usually haveThe Complainer worries about the lack of activity here these days.Comment
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Destruction is guaranteed to hit every square (though not guaranteed to turn every square into a wall, or to eliminate the monsters in them), while earthquake only hits 15% of squares, so it can easily miss the squares you're imost nterested in through sheer bad luck. Also, monsters hit by earthquakes can try to move to adjacent empty squares instead of being embedded in the rock; they will still take damage if successful, but not very much by late-game standards.Originally posted by MochtHas the bersersker skill "earthquake" been changed
I just played a berseker, he was slaughtering everything until there was a summoning situation, surrounded by foes I used earthquake again and again, no square within a radius of 1 from my character was effected, and I'm pretty sure no square within a radius of 2 of my character was effected, I must have done at least 10 earthquakes, it was on a normal Angband level, or has earthquake always been like that, and I'm thinking of destruction
The earthquake code is very similar to Vanilla's, so I don't think it's changed much lately.The Complainer worries about the lack of activity here these days.Comment
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Was there an Ohmu in the area? Ohmu surround themselves with death molds, it can look like the molds are multiplying if you don't realize it's the Ohmu.Originally posted by MochtI encountered some molds that were multiplying (I think they were death molds) but monster info did not say that they are breedersThe Complainer worries about the lack of activity here these days.Comment
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While I don't want to speak categorically, to the best of my knowledge, this is already the case on both points. That is, to the best of my knowledge, special feelings already are caused by unIDed artifacts only, as you desire.Originally posted by MochtFeature request: that the level feeling "special" is not caused by identified artifacts, and, similarly, if special feelings are created by things such as good rings of speed, then that only applies if they are unidentified
I have encountered one situation where I simply could not find the artifact in question, so there may be some strange edge cases. (I may have just been unobservant, of course.)
Just as a reminder, and without assuming that you definitely don't know these things, I'd like to point out that:
* quest levels have the same light blue feeling color as special-feeling levels. (Ctrl-F will show you the real feeling in this case.)
* feelings are not checked nonstop, so it can take a little while from the time when you find the un-IDed artifact until the time when the feeling changes.So you ride yourselves over the fields and you make all your animal deals and your wise men don't know how it feels to be thick as a brick.Comment
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I have several times found pockets on the map that are not connected to the main map. I failed the Wargs one time because the last Warg was in a separate branch and my char couldn't tunnel at that point.
I have encountered one situation where I simply could not find the artifact in question, so there may be some strange edge cases. (I may have just been unobservant, of course.)
Just as a reminder, and without assuming that you definitely don't know these things, I'd like to point out that:
* quest levels have the same light blue feeling color as special-feeling levels. (Ctrl-F will show you the real feeling in this case.)
* feelings are not checked nonstop, so it can take a little while from the time when you find the un-IDed artifact until the time when the feeling changes.
So, the artifact may have been there and just isolated.
I am by no means a 'Coder' but I remember way back in Frog-Knows there was a discussion about sufficient Out Of Depth monsters generating a Special feeling. I have NO idea if that is the case or ever was.
Personally, I have lost track of what the level feelings mean. Really surprised me the first time I saw a 'yellow' or a 'red' feeling.
At one point there were two feelings, Treasure and Monsters, no idea anymore of what they mean beyond 'Boring' meaning get the hell off the level, and 'Special' look at everything.Comment
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It also sometimes happens that there's some unidentified object that doesn't show on the wanted list because different rules apply to it, so it's hard to spot unless you know exactly what you're looking for. Usually it's a lamp artifact, I go through the entire level with Detection and don't find anything new and then the art turns out to be a lamp I walked over long ago and forgot to identify.The Complainer worries about the lack of activity here these days.Comment
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Odd thought...
Anti-magic, magic mushrooms, shut down innate skills/spells, when you try and use them the message is 'your magic is blocked.'
Should attacks in those skill sets benefit from magic bonus damage from items of Wizardry etc?Comment
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Wraithform should also allow you to move through walls, if my memory isn't betraying me. That can have substantial tactical benefits, but if I recall correctly you don't want to be inside of a wall when the wraithform runs out. A Stone to Mud effect can dig you a cozy little coffin in the middle of the wall, if you aren't good enough at tunneling to produce one on demand.Originally posted by MochtMy warrior has a mutation that sometime transforms him into wraith form
All I can tell from the character sheet is that it reduces health, gives immunity to darkness damage and gives reflection
I think I read that wraithform (spell) reduces the incoming damage by a good amount, is that also the cause with the mutation, is it a good mutation for a warrior to have
tldr: should I remove wraith form mutationComment
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