[Announce] FrogComposband 7.0.nougat released

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  • TauzentBlitz
    Scout
    • May 2018
    • 38

    #31
    Yeah. You can't equip stuff on your mount. All your equipment effects are gonna come from absorbing jewelry.

    Wands of haste/heal monster are very important.

    Comment

    • CyclopsSlayer
      Swordsman
      • Feb 2009
      • 389

      #32
      Normal items when enchanted with the Craft Minor Enchantment have their price adjusted {99% off}, however, it seems ego items do not have their prices adjusted. Cloak of Freezing, Hard Leather Cap of Seeing, etc.

      Comment

      • Sideways
        Knight
        • Nov 2008
        • 896

        #33
        Originally posted by CyclopsSlayer
        Normal items when enchanted with the Craft Minor Enchantment have their price adjusted {99% off}, however, it seems ego items do not have their prices adjusted. Cloak of Freezing, Hard Leather Cap of Seeing, etc.
        Yeah, the 99% off is to prevent players from making money by buying a bunch of average arrows cheap, crafting them and selling them back; the game assumes no one's going to do that with ego items, and that the profits will be minimal or nonexistent if someone does try.
        The Complainer worries about the lack of activity here these days.

        Comment

        • CyclopsSlayer
          Swordsman
          • Feb 2009
          • 389

          #34
          Buy them? No.
          Boost the ones I do find? Hell, yes.
          Not a lot of money, but why not? Besides this character is screwed on Wanteds for Fame and won't be reforging for ages. Nami, Balcmeg, and Sandahyando are my first three. LOL

          Comment

          • CyclopsSlayer
            Swordsman
            • Feb 2009
            • 389

            #35
            Just noticed a display oddity.

            Standard Bolts, store-bought and ground loot. Enchanted to +7,+7, the weapon used is as follows:

            _a Light Crossbow of Extra Might (x4.31) (+12,+17) (+2)
            Range _ 190'
            Shots _ 0.93
            Mult _ 4.61x
            Profic _ Beginner (+10 To Hit)
            To Hit _ 22 + 15 = 37
            Xtra Dam_ 21 (Multiplier Does Not Apply)


            Ammo #1- inside a normal 90 space quiver
            -Crits : 1.06x (5.4%)
            -Normal : 94/87


            Ammo #2 - in general inventory
            -Crits : 1.07x (5.7%)
            -Normal: 99/92

            Comment

            • wobbly
              Prophet
              • May 2012
              • 2633

              #36
              Originally posted by CyclopsSlayer
              Just noticed a display oddity.

              Standard Bolts, store-bought and ground loot. Enchanted to +7,+7, the weapon used is as follows:

              _a Light Crossbow of Extra Might (x4.31) (+12,+17) (+2)
              Range _ 190'
              Shots _ 0.93
              Mult _ 4.61x
              Profic _ Beginner (+10 To Hit)
              To Hit _ 22 + 15 = 37
              Xtra Dam_ 21 (Multiplier Does Not Apply)


              Ammo #1- inside a normal 90 space quiver
              -Crits : 1.06x (5.4%)
              -Normal : 94/87


              Ammo #2 - in general inventory
              -Crits : 1.07x (5.7%)
              -Normal: 99/92
              The UI for PCB-likes average a bunch of damage rolls. I bet if you look at it again the no.s will have changed slightly.

              Comment

              • CyclopsSlayer
                Swordsman
                • Feb 2009
                • 389

                #37
                Originally posted by wobbly
                The UI for PCB-likes average a bunch of damage rolls. I bet if you look at it again the no.s will have changed slightly.
                Ah! Indeed it does!
                So the display shows more a trend than something solid. Ten ~S gave wildly varying results.

                Comment

                • wobbly
                  Prophet
                  • May 2012
                  • 2633

                  #38
                  Are there compiling instructions somewhere? MinGW windows 7

                  Comment

                  • Sideways
                    Knight
                    • Nov 2008
                    • 896

                    #39
                    I thought there were, but it appears that readme.txt (which Chris wrote) only has compiling instructions for Linux.

                    ./autogen.sh
                    ./configure --enable-win --with-no-install
                    make

                    MinGW sometimes randomly chokes on one of these steps, in which case you'll have to redo that step. If the commands themselves don't work, there's something wrong with your MinGW. I'm not sure --with-no-install is needed, but I use it when compiling from scratch. If make fails and gives a giant pile of error messages, something went wrong with either ./autogen.sh or ./configure that didn't cause them to choke completely but did cause a buggy end result, and so you will have to rerun those.
                    The Complainer worries about the lack of activity here these days.

                    Comment

                    • budswell
                      Adept
                      • Jun 2008
                      • 159

                      #40
                      Playing my first alchemist, just got CL20.
                      Is there a way to make the Autodestroyer (_) use the alchemy talent instead of destroying items?
                      http://angband.oook.cz/ladder-browse.php?e=budswell
                      http://te4.org/user/1471/characters

                      Comment

                      • CyclopsSlayer
                        Swordsman
                        • Feb 2009
                        • 389

                        #41
                        Playing a Demigod (Hades) with Con showing as sustained. Yet after being dropped into a bunch mobs, I noticed my Con was yellow. Just a bit, but is Sustain permeable?

                        Comment

                        • Fnord
                          Apprentice
                          • May 2014
                          • 92

                          #42
                          Originally posted by CyclopsSlayer
                          Playing a Demigod (Hades) with Con showing as sustained. Yet after being dropped into a bunch mobs, I noticed my Con was yellow. Just a bit, but is Sustain permeable?
                          Some damage types (notably: time damage) bypasses sustains.

                          Comment

                          • Sideways
                            Knight
                            • Nov 2008
                            • 896

                            #43
                            Originally posted by budswell
                            Playing my first alchemist, just got CL20.
                            Is there a way to make the Autodestroyer (_) use the alchemy talent instead of destroying items?
                            Not currently. I could make it possible, though since using the alchemy power costs time (and mana), making its use automatic would be a bit risky.
                            The Complainer worries about the lack of activity here these days.

                            Comment

                            • budswell
                              Adept
                              • Jun 2008
                              • 159

                              #44
                              Ah, didn't think of that. The time could be a killer. probably best not to.
                              I can always set up a macro for Ug-y
                              http://angband.oook.cz/ladder-browse.php?e=budswell
                              http://te4.org/user/1471/characters

                              Comment

                              • CyclopsSlayer
                                Swordsman
                                • Feb 2009
                                • 389

                                #45
                                Started a Hex user and noticed an issue with the spellbooks.
                                Evily Bless has a displayed cost of 4, while the actual cost is 6 mana.
                                A few casts later the displayed cost dropped to 3, actual cost 4 mana.

                                Cure light wounds, follows the same pattern, displays 4, uses 6, and then later 3 and 4 mana

                                Haven't gotten further yet.


                                As well, the last spell in the first book, 'Patience' can anyone translate this Engrish?
                                "Bursts hell fire strongly after patients any damage while few turns."

                                I am guessing it does a Point Blank AOE after a few turns? But not sure.

                                Comment

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