You destroy objects with the 'k' command. It prompts you to confirm destruction with a message like:
Really destroy Potion of Water? [y/n/Auto]
You press 'A'. This autoregisters the item for destruction. If you haven't initialized the auto-destroyer, it tells you to do so by pressing '_' and does nothing.
So, to play a character:
[1] Roll up character normally.
[2] At some point, press '_' to initialize the auto-destroyer if you want to use it.
[3] Destroy junk you see, as you find it, by pressing 'k' and then press 'A' at the prompt if you want the object registered for automatic destruction.
This is the easy way to use the autodestroyer system without having to learn any of the syntax. It should work nicely as a form of "squelch".
If the game is destroying wanted corpses *before* you press '_' then that is a bug I need to fix. (Pressing '_' was mandatory and inherited from Hengband as the first keystroke every new character should press! But I doubt Hengband was autodestroying wanted corpses out of the box if you didn't press '_', so I must have broke something someplace.)
And to clarify what I think you already figured out: there is only a short list of wanted uniques, perhaps 20 or so, that is randomly generated for each character. Only those uniques on the list count as wanted. Other unique corpses are considered junk.
EDIT: I confirmed the game is *not* destroying wanted corpses if you use the default shipped options and don't enable the autodestroyer. In short, there is no bug here and the game is working correctly.
Really destroy Potion of Water? [y/n/Auto]
You press 'A'. This autoregisters the item for destruction. If you haven't initialized the auto-destroyer, it tells you to do so by pressing '_' and does nothing.
So, to play a character:
[1] Roll up character normally.
[2] At some point, press '_' to initialize the auto-destroyer if you want to use it.
[3] Destroy junk you see, as you find it, by pressing 'k' and then press 'A' at the prompt if you want the object registered for automatic destruction.
This is the easy way to use the autodestroyer system without having to learn any of the syntax. It should work nicely as a form of "squelch".
If the game is destroying wanted corpses *before* you press '_' then that is a bug I need to fix. (Pressing '_' was mandatory and inherited from Hengband as the first keystroke every new character should press! But I doubt Hengband was autodestroying wanted corpses out of the box if you didn't press '_', so I must have broke something someplace.)
And to clarify what I think you already figured out: there is only a short list of wanted uniques, perhaps 20 or so, that is randomly generated for each character. Only those uniques on the list count as wanted. Other unique corpses are considered junk.
EDIT: I confirmed the game is *not* destroying wanted corpses if you use the default shipped options and don't enable the autodestroyer. In short, there is no bug here and the game is working correctly.
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