Also, I think the element of randomness is very important. Even if you have 72% resistance and are feeling bold, it is still possible (though unlikely) that that Storm Wyrm could breathe for 450. (Of course, it might breathe for 150 as well ... It works both ways). I'm not sure what Sil does in this regard but Angband has always had random resists for the some forms of attack (Nether, Nexus, Chaos, etc).
Does the extra energy use on a ?Tele penalize you before or after you teleport?
As an aside, there are a couple of demigod powers that can mitigate this. One gives faster teleportation and another (coming next release) gives quicker reading of scrolls. But I realize not every character will be a demigod

Also, using a staff does not incur the penalty so if you are paranoid, you can use those.
my gameplay methods are particularly conducive to being short of cash
But I'll need your feedback on whether Vanilla town is playable or not. Lack of the town recharging ability is pretty huge and makes devices other than rods rather worthless in my experience.
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