I downloaded and compiled Sangband a couple of days ago. It's really cool. First time I played I was killed by a fruit bat. I couldn't hit it. Later I understood that it was because I hadn't put any skill points in my weapon skill, so it was my fault.
I like the system with skills instead of levels. Maybe I would have prefered that skills would go up when used instead of putting exp points in them, but I'm sure there was a good reason to do it the way it is now.
I like the system with skills instead of levels. Maybe I would have prefered that skills would go up when used instead of putting exp points in them, but I'm sure there was a good reason to do it the way it is now.
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