[Announce] English Translation for Hengband Touhou Katteban v1.1.95

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  • ster
    replied
    What's the deal with Hecatia? She cycled through all of her forms on my first run but only Otherworld got marked as dead in the unique list, but this run I only saw Otherworld and Earth but both were marked dead.

    Assuming this even matters at all for the tiny amount of score it brings.

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  • Cryomaniac
    replied
    For now, I'm trying to add some minor interface things to this mod. For example, I've tried changing monster recall in EN version - it displays separate sections on their own lines instead of throwing everything in a single block of text; I think this looks more readable. The spells and attacks sections still look cramped, though, and it'd be nice to display spell damage as well.

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  • Cryomaniac
    replied
    Fixed, made another release; that was because of logic tied to the English name of the race - 'god' originally wasn't capitalized, and it broke when I changed it to match other races/classes.

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  • ster
    replied
    Can't seem to check my stray god virtues at Reimu (and if there are messages for gaining/losing virtues, they aren't showing up)

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  • ster
    replied
    Whoops, despite being The Summoning Guy I completely forgot you could summon things in this variant since it's usually such a bad idea. That and not having looked up the specifics on when Wave Cannon gets used out of LoS, thanks.

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  • Cryomaniac
    replied
    Omega's very nasty and can deal a ton of damage (kind of similar to Nodens, with guaranteed spellcasting + powerful attacks), but it has its weaknesses as well. First of all, it casts spells at random, and some of them can be rendered ineffective (fire immunity + reflection). Also, it lacks electricity resistance, and if you can get a powerful lightning breather as a follower, it can drop its HP down pretty quickly. You'll still need to spend a lot of resources, especially if you're a close combat character.
    Last edited by Cryomaniac; April 10, 2022, 07:06. Reason: terminology

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  • ster
    replied
    Well, in the end, I found a broken sword in Assassinate Kaguya, a scarlet gold to repair it with in the postgame floors, and J dropped Crown of Numenor so I could artifact create the broken sword before repairing it. Result doubled my damage in case I wanted to fight Omega and max level marisas forever (I didn't). Definitely worth planning out for in future runs


    e: speaking of which, I'm all ears regarding ways to actually kill Omega, that's probably the nastiest thing I've seen in any variant.

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  • Cryomaniac
    replied
    Originally posted by ster
    Is there a better way to get broken weapons to repair than <>ing DL1 for broken death swords? Specifically broken sticks, I guess, since the extra effects on axes and spears seem to punch way above their weight class.

    Or is it not worth the hassle and I should be artifact creating things with good base types to start to make endgame weapons?
    I don't think there's a better way to grind for broken weapons; save them up before you find valuable repair materials. Also, while axes/spears have good proficiency bonuses, katanas have high damage as well and get strong crits as a proficiency bonus, and Hihiirokane Swords deal 7d5 damage and have innate vorpal bonus. You're not getting endgame weapons out of repairing unless you use endgame materials - Hihiirokane is extremely rare (and it's required to repair into Hihiirokane sword); Silver Key is a guaranteed high level quest reward that, among other things, gives strong deity slaying, which works on Oberon, and it boosts dice/sides by 2.

    I personally would save Artifact Creation for top tier base weapons, but I think you also can first use Artifact Creation on a broken weapon, then repair it to get extra bonuses as well.

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  • ster
    replied
    Is there a better way to get broken weapons to repair than <>ing DL1 for broken death swords? Specifically broken sticks, I guess, since the extra effects on axes and spears seem to punch way above their weight class.

    Or is it not worth the hassle and I should be artifact creating things with good base types to start to make endgame weapons?

    Leave a comment:


  • clouded
    replied
    Originally posted by Cryomaniac
    MARIPO doesn't have an Amulet of Telepathy as a reward; it's the reward for the second quest in the building (one on one vs Jabberwock)
    Ahh okay, thanks.

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  • Cryomaniac
    replied
    Originally posted by clouded
    Which MARIPO reward is the amulet of telepathy? I bought a bunch of them to see what they were on my first win but I've forgotten now and I can't seem to tell from the source. Won with Yuugi and Seiga so far, playing a Zashiki-warashi archer now. Waiting for the ladder to post the dumps.
    MARIPO doesn't have an Amulet of Telepathy as a reward; it's the reward for the second quest in the building (one on one vs Jabberwock)

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  • clouded
    replied
    Which MARIPO reward is the amulet of telepathy? I bought a bunch of them to see what they were on my first win but I've forgotten now and I can't seem to tell from the source. Won with Yuugi and Seiga so far, playing a Zashiki-warashi archer now. Waiting for the ladder to post the dumps.

    Leave a comment:


  • Cryomaniac
    replied
    Posted a new release on github; it fixes the issues you've mentioned, along with some other I've found.

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  • Cryomaniac
    replied
    Originally posted by ster
    Oh, I forgot to complain about stuff. The Lunar Rainbow Market sometimes shows garbled japanese text when I try and visit to exchange cards past midnight and my Three Fairies of Light learned a move at level 40 that shows up as similar jumbled/untranslated text.
    I'll take I look; as I said, there's a ton of stuff to translate, and it's very possible I've missed something.

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  • ster
    replied
    Oh, I forgot to complain about stuff. The Lunar Rainbow Market sometimes shows garbled japanese text when I try and visit to exchange cards past midnight and my Three Fairies of Light learned a move at level 40 that shows up as similar jumbled/untranslated text.

    Leave a comment:

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