Here is my character dump:
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[FONT="Courier New"] [Angband 4.2.1 Character Dump] Name Turth Age 27 Self RB CB EB Best Race Hobbit Height 3'4" STR: 18 -2 +0 +0 16 Class Rogue Weight 3st 13lb INT: 10 +2 +1 +0 13 Title Burglar Turns used: WIS: 10 +1 -3 +1 9 HP 147/147 Game 594053 DEX: 18 +3 +3 +0 18/60 SP 20/20 Standard 49390 CON: 10 +2 -1 +0 11 Resting 3312 Level 23 Armor [25,+46] Saving Throw 70% Cur Exp 10296 Stealth Superb Max Exp 10296 Melee 1d8,+9 Disarm - phys. 100% Adv Exp 12240 To-hit 42,+6 Disarm - magic 100% Blows 1.6/turn Magic Devices 74 Gold 2517 Searching 62% Burden 107.8 lb Shoot to-dam +13 Infravision 40 ft Overweight 0.1 lb To-hit 51,+8 Speed -8 (0.5x) Max Depth 850' (L17) Shots 1.0/turn You are one of several children of a Hobbit Archer. You are a well liked child. You have dark brown eyes, straight brown hair, and a fair complexion. Resistances Abilities Acid:.......+..... pFear:............. Elec:.......+..... pBlnd:............. Fire:.......+..... pConf:............. Cold:.......+..... pStun:............. Pois:.......+..... HLife:............+ Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:..+.......... Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) a Cutlass of Slay Troll (1d8) (+3,+8) {@w0@w1} Dropped by Mughash the Kobold Lord at 400 feet (level 8) Slays trolls. Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 41.1 vs trolls and 24.7 vs. others. b) a Long Bow of Extra Might (x4) (+5,+13) <+1> Dropped by Bullroarer the Hobbit at 450 feet (level 9) +1 shooting power. c) a Ring of Free Action Prevents paralysis. d) a Ring of Protection [+11] Bought from a store e) an Amulet of Wisdom <+1> Found lying on the floor at 550 feet (level 11) +1 wisdom. Sustains wisdom. f) the Phial of Galadriel <+3> Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12) +3 light. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 5 to 10 turns to recharge at your current speed. Your chance of success is 95.6% g) Hard Leather Armour (-1) [16,+4] Found lying on the floor at 750 feet (level 15) h) the Cloak 'Colluin' [1,+15] Found lying on the floor at 400 feet (level 8) Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid, Fire. When activated, it grants temporary resistance to acid, electricity, fire, cold and poison for 1d20+20 turns. Takes 55 turns to recharge at your current speed. Your chance of success is 95.6% i) a Wicker Shield [2,+2] Found lying on the floor at 750 feet (level 15) j) a Metal Cap [3,+6] Found lying on the floor at 850 feet (level 17) k) a Set of Leather Gloves [1,+2] Found lying on the floor at 450 feet (level 9) l) a Pair of Leather Boots [2,+3] Found lying on the floor at 450 feet (level 9) [Character Inventory] a) 2 Books of Magic Spells [First Spells] You can read this book. b) 10 Potions of Cure Light Wounds c) 10 Potions of Cure Serious Wounds d) 5 Potions of Cure Critical Wounds e) 4 Potions of Speed f) 10 Scrolls of Phase Door g) 3 Scrolls of Identify Rune h) 6 Scrolls of Remove Hunger i) 9 Scrolls of Word of Recall j) 9 Scrolls of Blessing k) 2 Rods of Treasure Location l) a Rod of Lightning Bolts m) a Rod of Curing n) 3 Rods of Light o) a Wand of Stinking Cloud (4 charges) p) a Staff of Teleportation (9 charges) [Character Quiver] 0) 29 Arrows (1d4) (+2,+6) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 86.8. 35% chance of breaking upon contact. 1) 29 Arrows of Slay Animal (1d4) (+4,+4) Slays animals. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 118.1 vs animals and 78.7 vs. others. 35% chance of breaking upon contact. 2) 27 Arrows of Slay Dragon (1d5) (+2,+6) Slays dragons. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 155.5 vs dragons and 88.8 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 8 Potions of Cure Light Wounds b) 18 Potions of Cure Serious Wounds c) 12 Scrolls of Phase Door d) a Rod of Illumination e) a Wand of Stinking Cloud (4 charges) f) a Wand of Clone Monster (5 charges) g) a Shovel of Digging (1d2) (+3,+2) <+4> {@w0@w2} Taken from a chest found at 450 feet (level 9) +4 tunneling. Branded with acid. Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 16.2 vs creatures not resistant to acid and 9.8 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 644 50' Reached level 2 944 50' Reached level 3 2866 100' Reached level 4 3175 100' Killed Fang, Farmer Maggot's Dog 3175 100' Reached level 5 3360 100' Reached level 6 3716 100' Killed Grip, Farmer Maggot's Dog 3968 100' Reached level 7 5511 150' Reached level 8 7761 250' Reached level 9 8911 0' Killed Farmer Maggot 10063 150' Reached level 10 12670 150' Reached level 11 15299 450' Reached level 12 15868 450' Killed Bullroarer the Hobbit 17646 400' Reached level 13 17648 400' Found the Cloak 'Colluin' 18649 400' Killed Mughash the Kobold Lord 19224 400' Reached level 14 19872 400' Killed Wormtongue, Agent of Saruman 22355 450' Reached level 15 25441 450' Reached level 16 28714 550' Reached level 17 32317 500' Reached level 18 34076 600' Killed Golfimbul, the Hill Orc Chief 34080 600' Found the Phial of Galadriel 36314 500' Reached level 19 39447 750' Reached level 20 42104 750' Reached level 21 45697 850' Reached level 22 49136 850' Reached level 23 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)[/FONT]
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