Anyone like this for "Seek Battle"?
if (monsters)
msg("These monsters could provide good sport.");
else if (context->aware)
msg("You smell no fear in the air.");
The previous versions were
if (monsters)
msg("You sense the presence of fearful creatures!");
else if (context->aware)
msg("You sense no fearful creatures.");
Losing a bit of specificity in favor of atmosphere, but the help text on "Seek Battle" is pretty clear:
Detects all monsters susceptible to fear in the immediate area, for one turn only.
Once upon a time this spell was called "Smell Fear" and was in the Fear and Torment book, but we moved it up and renamed it. There's a lot I like about both ways.
if (monsters)
msg("These monsters could provide good sport.");
else if (context->aware)
msg("You smell no fear in the air.");
The previous versions were
if (monsters)
msg("You sense the presence of fearful creatures!");
else if (context->aware)
msg("You sense no fearful creatures.");
Losing a bit of specificity in favor of atmosphere, but the help text on "Seek Battle" is pretty clear:
Detects all monsters susceptible to fear in the immediate area, for one turn only.
Once upon a time this spell was called "Smell Fear" and was in the Fear and Torment book, but we moved it up and renamed it. There's a lot I like about both ways.
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