Angband for Android 10 (volunteers needed)

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  • Cuboideb
    replied
    Just uploaded version 67, let me know if it works again. Thank you!

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  • tg122
    replied
    Haha that's funny. I always considered your keymap system one of the best parts of the port! Thanks!

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  • Cuboideb
    replied
    I got rid of that code thinking that nobody use it. I will put it back. Sorry about that.

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  • tg122
    replied
    After today's update, it appears that multi button keymaps don't work anymore. Single button keymaps seem OK but pressing any kaymaps with multiple button combos don't seem to do anything when pressing them. As always, thanks for all your hard work and support!

    Edit: I was using the FAangband variant.
    Last edited by tg122; September 5, 2021, 15:31.

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  • Pete Mack
    replied
    It was the uniques. I pecked off 2 stars at the cost of 3 !heal from the first such denizen. Then he healed and I quit. Prior to that attempt, i had tried fleeing the level, but at rarity one, there was simply no avoiding him.

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  • Cuboideb
    replied
    Originally posted by Pete Mack
    Any chance of an NPP patch that cuts down on TELE_SELF_TO Maiar? NPP 0.5 currently has a hard limit on depth for characters that are not near endgame strength.
    Do you mean greater servants of ... or should I include the unique maiar too?

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  • Cuboideb
    replied
    FA is a bit different because it shows the world map in a second step.

    I have an idea to fix this. Some time later today I will upload a new version.

    Thank you again

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  • EugeneLesnov
    replied
    Originally posted by Cuboideb
    Tile multiplier? Graphics mode?

    Map display is tricky in android. If tile multiplier is bigger than 1x1 I have to trigger a temporary change to 1x1 to show the map, and then restore the previous value. The core game and the ui are two different applications that function like client and server instead of a monolithic C program.

    Can you test the same in Vanilla to see if the same thing happens there?

    Thank you for the report!
    Graphic mode none..With 6x3 tile multiplayer
    Here's screnshot:
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    Can't repeat the bug in vanilla, hmm

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  • Cuboideb
    replied
    Tile multiplier? Graphics mode?

    Map display is tricky in android. If tile multiplier is bigger than 1x1 I have to trigger a temporary change to 1x1 to show the map, and then restore the previous value.

    Can you test the same in Vanilla to see if the same thing happens there?

    Thank you for the report!
    Last edited by Cuboideb; August 30, 2021, 14:36.

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  • EugeneLesnov
    replied
    Just found a little a bug.
    When playing faangband (at least, I suppose) when press shift + m to open the map, then on D-pad press any direction to move(without closing the map)..then player can get bizarre things on screen

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  • EugeneLesnov
    replied
    Oh. My bad
    Thanks!

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  • Cuboideb
    replied
    Please use the volume keys to modify zoom.

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  • EugeneLesnov
    replied
    Didn't play several versions in a row.. Just updated app to try new FAangband on my android. Is there such a feature as zooming with a swipe?

    Probably, I messed up with my question but hey, English is not my native language

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  • Cuboideb
    replied
    I saw the crash report in the playstore console just minutes ago. It seems to be a duplicate of this: #83

    I will triple-check the sources that I use for android

    Edit: The bug is on line 1425 of cave-square.c
    Last edited by Cuboideb; August 23, 2021, 00:32.

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  • tg122
    replied
    Thanks for updating to FAangband 2.0! Crash report here... I am having a FAangband 2.0 recurring crash in Amon Rudh level 15 when trying to recall back to my home. Just got to Amon Rudh, my home is in Belegost and I have 1 more portal to Khazad Dum. When using a scroll of word of recall, it asks me what recall point I want to replace and I select "nowhere" and then as soon as I get the message saying I'm getting yanked back home, the game crashes. I also posted this in the FAngband 2.0 thread, not sure if the problem is only on Android or not. Thanks!

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