Bugs in 4.2.0

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  • archolewa
    Swordsman
    • Feb 2019
    • 399

    Originally posted by Ingwe Ingweron
    hmmm, does Single Combat mean that there are no drops? Treasure being lost in the combat arena? Just killed Ungolliant in single combat and absolutely zero drop. Checked unignore just to be sure. Nothing.
    Pretty sure Ive seen drops from single combat. Ive also had endgame uniques never drop anything, so I think you just got unlucky.

    That being said, I think "no loot" would be a *great* drawback to using single combat. "Is giving up some loot worth making this fight significantly less dangerous" is a great question for players to ask themselves.

    Comment

    • DavidMedley
      Knight
      • Oct 2019
      • 995

      Maybe not a bug, but an exploit: Can get XP drained below a level to restore stats when you go above the level again. Actually came in very handy for me just now.
      Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGames

      Comment

      • Nick
        Vanilla maintainer
        • Apr 2007
        • 9351

        Originally posted by WindLord
        I played Rogue in '80, '81 and found this version for the PC.
        I am running Win10, dual screen. I have the character always centered.
        During play, i am shooting arrows or shots and the game pauses and shuts down. I think it happened once using a wand.
        Here is my game file just before the last crash.
        It has not happened when I was hand to hand.
        Please let me know if you need more information...
        I haven't been able to get this to crash. One thing you could try is turning sound off and seeing if that helps.
        One for the Dark Lord on his dark throne
        In the Land of Mordor where the Shadows lie.

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9351

          Originally posted by HebrewToYou
          Stacktrace here: https://docs.google.com/document/d/1...it?usp=sharing

          Happened upon encountering a trap or perhaps an item pickup - can't recall exactly. Experienced another crash shortly thereafter on a different dungeon floor.
          There is a known (and fixed in development) bug with block fall traps; this is probably that.
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • Nick
            Vanilla maintainer
            • Apr 2007
            • 9351

            Originally posted by Ingwe Ingweron
            hmmm, does Single Combat mean that there are no drops? Treasure being lost in the combat arena? Just killed Ungolliant in single combat and absolutely zero drop. Checked unignore just to be sure. Nothing.
            Drop should happen after the arena is shut down. One possibility is that you were placed somewhere different, and the drop was in Ungoliant's original place.
            One for the Dark Lord on his dark throne
            In the Land of Mordor where the Shadows lie.

            Comment

            • Glorfindel
              Apprentice
              • Mar 2019
              • 60

              The dead unique that walks

              Hi.

              I am playing a game of 4.20, and greatly enjoying it. I just ran into something curious, though. Just now, I was in the dungeon at 4850', and I ran into Quaker, Master of Earth, asleep. I thought I had killed him already, but it was quick work, and he was soon no more. I went back to the surface, and promptly down again. I have just begun exploring the level, and here is Quaker, sound asleep again. I have checked, and gotten confirmation that Quaker did die long ago at 2400'. So I have killed Quaker three times.

              I know that any Maia of Aule may appear as Quaker, of course, but I did not think that they took alternate forms while still asleep. If they do, it seems like a bug to me. For the record, during the time I was fighting Quaker last trip to the depths, he stayed Quaker all through, and never transformed to anything else.

              Comment

              • Nick
                Vanilla maintainer
                • Apr 2007
                • 9351

                Originally posted by Glorfindel
                Just now, I was in the dungeon at 4850', and I ran into Quaker, Master of Earth, asleep. I thought I had killed him already, but it was quick work, and he was soon no more. I went back to the surface, and promptly down again. I have just begun exploring the level, and here is Quaker, sound asleep again. I have checked, and gotten confirmation that Quaker did die long ago at 2400'. So I have killed Quaker three times.

                I know that any Maia of Aule may appear as Quaker, of course, but I did not think that they took alternate forms while still asleep. If they do, it seems like a bug to me. For the record, during the time I was fighting Quaker last trip to the depths, he stayed Quaker all through, and never transformed to anything else.
                Yep, looks like a bug.
                One for the Dark Lord on his dark throne
                In the Land of Mordor where the Shadows lie.

                Comment

                • Ingwe Ingweron
                  Veteran
                  • Jan 2009
                  • 2110

                  Just downloaded the nightly (01 Dec 2019 at 20:27 UTC, revision 40f659b42). The "Solid Walls" user option isn't working.
                  “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                  ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                  Comment

                  • Nick
                    Vanilla maintainer
                    • Apr 2007
                    • 9351

                    Originally posted by Ingwe Ingweron
                    Just downloaded the nightly (01 Dec 2019 at 20:27 UTC, revision 40f659b42). The "Solid Walls" user option isn't working.
                    This is in macOS, I'm guessing?
                    One for the Dark Lord on his dark throne
                    In the Land of Mordor where the Shadows lie.

                    Comment

                    • Ingwe Ingweron
                      Veteran
                      • Jan 2009
                      • 2110

                      Originally posted by Nick
                      This is in macOS, I'm guessing?
                      Yes, MacOS
                      “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                      ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                      Comment

                      • backwardsEric
                        Knight
                        • Aug 2019
                        • 533

                        Originally posted by Ingwe Ingweron
                        Just downloaded the nightly (01 Dec 2019 at 20:27 UTC, revision 40f659b42). The "Solid Walls" user option isn't working.
                        That one's my fault. A pull request to try and fix it is up on Github.

                        Comment

                        • PowerWyrm
                          Prophet
                          • Apr 2008
                          • 2941

                          Bugs with hezrou:

                          1) flags:IM_FIRE IM_ACID | NO_FEAR
                          2) BR_FIRE | BR_ACID without a "innate-freq" line
                          PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                          Comment

                          • DavidMedley
                            Knight
                            • Oct 2019
                            • 995

                            Poison Brand

                            Playing the Blackguard. With the Poison Brand spell active my ammo reports:

                            Average damage/round: 194.6 vs. creatures not resistant to poison, and 111.2 vs. others.

                            But when I hit things that do not resist poison, the damage doesn't go up.
                            Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGames

                            Comment

                            • DavidMedley
                              Knight
                              • Oct 2019
                              • 995

                              Melee damage definitely goes up, though.
                              Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGames

                              Comment

                              • Nick
                                Vanilla maintainer
                                • Apr 2007
                                • 9351

                                Originally posted by DavidMedley
                                Playing the Blackguard. With the Poison Brand spell active my ammo reports:

                                Average damage/round: 194.6 vs. creatures not resistant to poison, and 111.2 vs. others.

                                But when I hit things that do not resist poison, the damage doesn't go up.
                                OK, that's an error in the info - Poison Brand should only be applying to melee.
                                One for the Dark Lord on his dark throne
                                In the Land of Mordor where the Shadows lie.

                                Comment

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