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  • Grotug
    Veteran
    • Nov 2013
    • 1634

    Originally posted by Derakon
    Speaking as an official community Old Fart, as I recall the Great Wyrm of Amnesia was...

    uh.

    what were we talking about?
    I think the topic of discussion was: since Nick is reworking the monster list, can we finally put Cyberdemons into Vanilla? (if I'm not mistaken).
    Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

    Detailed account of my Ironman win here.

    "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

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    • wobbly
      Prophet
      • May 2012
      • 2627

      Originally posted by Derakon
      I'm not familiar with Steamband; what were its late levels like?
      It's got a wonderland mode (start on the late levels) if you want to take a quick peek.

      Originally posted by Nick
      Well, the current build has put great wyrms of law and chaos back in, and still has great wyrms of annihilation and sky dragons (which originally replaced them. So everybody wins?
      I'm not going to be happy till toxic waste breathe (chaos + poison) is added & we can have Great Wyrms of Sewerage.

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      • EpicMan
        Swordsman
        • Dec 2009
        • 455

        Originally posted by Derakon
        I'm not familiar with Steamband; what were its late levels like?
        Mechanical Dragons tunneled, came in groups and had good damage / HP. Also combine with groups of druj-equivalents (immobile shooters) and top it off with groups of cuttenclip soldiers (think uruk-hai with the MULTIPLY flag).

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