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  • Sideways
    Knight
    • Nov 2008
    • 896

    I've been thinking about revising some of the old town uniques in Frog, the references to turn-of-the-millennium Japanese politics are getting a bit dated. Nick the Butcher would fit in well, I think. You could supply your own lines and description
    The Complainer worries about the lack of activity here these days.

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9634

      Originally posted by Sideways
      I've been thinking about revising some of the old town uniques in Frog, the references to turn-of-the-millennium Japanese politics are getting a bit dated. Nick the Butcher would fit in well, I think. You could supply your own lines and description
      You should write a bot that scrapes things I've written on the forum. Bonus points if you can pick the most sanctimonious and passive-aggressive stuff
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • Nick
        Vanilla maintainer
        • Apr 2007
        • 9634

        Unless I hear something dramatically to the contrary, I'm planning to pull this branch into master over the weekend. That doesn't mean monster changes are finished or can't be reversed, it just means that on the whole this branch has been going sufficiently in the right direction that it can become mainstream. It also means I can get back to fixing bugs in master, pull in some pending pull requests, etc.
        One for the Dark Lord on his dark throne
        In the Land of Mordor where the Shadows lie.

        Comment

        • wobbly
          Prophet
          • May 2012
          • 2627

          Did a few runs of the early levels. Not sure it's intended but I'm seeing a fair bit more out of depth monsters on dlvl 1. Notably a spotted mushroom patch (dlvl 3), a metallic red centipede (dlvl 3). A bunch of soldiers & acolytes, a crow, a pack of cave spiders, a kobold. Not saying that's a bad thing, but as far as I can tell the early levels got a little more dangerous?

          Comment

          • Derakon
            Prophet
            • Dec 2009
            • 9022

            Huh, I'd always thought that dlvl1 was locked by the OOD rules to only be able to pull monsters that were native to level 1. Like, I don't think I've ever seen Grip or Fang on level 1.

            Comment

            • wobbly
              Prophet
              • May 2012
              • 2627

              Not sure about 4.1.3 but it happens in master just not to this extent. I've seen the dogs on lvl 1 before & I've certainly seen kobolds.

              Comment

              • Ingwe Ingweron
                Veteran
                • Jan 2009
                • 2129

                Note that Ogre Mages do not reflect the new color scheme for mage types. The same was true for gnome mages before their removal.
                “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                Comment

                • Nick
                  Vanilla maintainer
                  • Apr 2007
                  • 9634

                  Originally posted by Ingwe Ingweron
                  Note that Ogre Mages do not reflect the new color scheme for mage types. The same was true for gnome mages before their removal.
                  Thanks - note that the replacement for gnome mages are drúadan mages, and they are coloured correctly.

                  As for DL1 - I done nothin, guv'nor. I think.
                  One for the Dark Lord on his dark throne
                  In the Land of Mordor where the Shadows lie.

                  Comment

                  • wobbly
                    Prophet
                    • May 2012
                    • 2627

                    Originally posted by Nick
                    As for DL1 - I done nothin, guv'nor. I think.
                    Not so fast cobbler, we got you bang for rights.

                    "A dwarf of the east, dressed all in black..." - Shouldn't this be dressed all in pink?

                    Code:
                    name:Dark elves
                    
                    room:1
                    
                    alloc:1:30
                    
                    obj-rarity:0
                    
                    mon-base:humanoid
                    
                    flags-req:HURT_LIGHT
                    I'm going to guess that this generates an empty room.

                    Comment

                    • wobbly
                      Prophet
                      • May 2012
                      • 2627

                      Shagrat, the orc captain is frozen to the spot
                      Shagrat, misses you. hits you …
                      You see shagrat, the orc captain (wounded, held, disenchanted, stunned)

                      hmm doesn't seem held.
                      Attached Files

                      Comment

                      • Derakon
                        Prophet
                        • Dec 2009
                        • 9022

                        I thought holding just prevented movement? It's not paralysis.

                        Comment

                        • wobbly
                          Prophet
                          • May 2012
                          • 2627

                          He moves as well

                          Comment

                          • wobbly
                            Prophet
                            • May 2012
                            • 2627

                            Code:
                            /* One in __ chance of missing turn if stunned, always miss if held
                            
                            	 * or commanded */
                            
                            	if (mon->m_timed[MON_TMD_STUN]) {
                            
                            		return randint0(STUN_MISS_CHANCE) == 1;
                            
                            	} else if (mon->m_timed[MON_TMD_HOLD] || mon->m_timed[MON_TMD_COMMAND]) {
                            
                            		return true;
                            
                            	} else {
                            
                            		return false;
                            
                            	}
                            Looks fishy to me. Stunned + held gives a chance to move right? or am I misreading

                            Comment

                            • Nick
                              Vanilla maintainer
                              • Apr 2007
                              • 9634

                              Originally posted by wobbly
                              Code:
                              /* One in __ chance of missing turn if stunned, always miss if held
                              
                              	 * or commanded */
                              
                              	if (mon->m_timed[MON_TMD_STUN]) {
                              
                              		return randint0(STUN_MISS_CHANCE) == 1;
                              
                              	} else if (mon->m_timed[MON_TMD_HOLD] || mon->m_timed[MON_TMD_COMMAND]) {
                              
                              		return true;
                              
                              	} else {
                              
                              		return false;
                              
                              	}
                              Looks fishy to me. Stunned + held gives a chance to move right? or am I misreading
                              If it returns true the monster's turn is skipped, so this shouldn't be the problem. I'll have to look at your save.
                              One for the Dark Lord on his dark throne
                              In the Land of Mordor where the Shadows lie.

                              Comment

                              • Nick
                                Vanilla maintainer
                                • Apr 2007
                                • 9634

                                This branch has been merged into master now, so new there will be no new builds on the build page; builds of master will as usual be on the nightlies page.
                                One for the Dark Lord on his dark throne
                                In the Land of Mordor where the Shadows lie.

                                Comment

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