Oh, agreed. I've already run across others - though I hadn't heard of destruction. What's that?
And ya, I did a light in a room and aggroed a bunch of stuff, I think I was using an unidentified staff of starlight or something.
I read a 'mass banishment' and pretty much wasted it, and a tele level and lost the level I was on.
Sometimes it's tricky to travel to stairs, but I eventually did and got out of that level IIRC.
First rogue past level 10 I think
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In a vault, there are a number of bad scrolls besides aggravate:
* Destruction
* Tele Level
* Deep Descent.
* summoning (various sorts)
Also light, but there is almost no chance of running across this unIDed at depth.Leave a comment:
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The same applies to wands, staves, and scrolls (better to read scrolls on the stairs in case it's summon monsters; the worst thing that could happen is deep descent).
Bottom line: this advice does not apply to liquids you find in real life.Leave a comment:
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An amulet of searching, even +6, is not worth keeping except when you have nothing more useful, right? Searching bonuses don't seem very useful.Leave a comment:
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Went from 28000 gold to 9000 mostly from selling two unknown potions to identify them and rebuying them when they were STR and CON.Leave a comment:
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Hm, I have to pick a cloak with 2 stealth and resist sound, or a cloak with resist poison and other things.Leave a comment:
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In a sort of vault with lots of stuff I'm sneaking around. Lines of creatures. I'm inside about 10 squares from the door with a lot of monsters close by.
A disenchanting unique is just above blocked by a line of things, but when I go to look at an item it lets him start moving to me. I only have a few turns.
There are some unknown potions I want and an unknown scroll and I have a full inventory.
To make room I decide to read the scroll - it likely won't be an issue, the main one that would would be aggravate monster.
Guess what it was.Last edited by Petoften; August 9, 2018, 01:46.Leave a comment:
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18/150 DEX prevents stealing, but 18/110 is high enough that the odds of successful theft are very low. There is really only one thief that is remotely a problem for you.
And no: accuracy rings are not worth keeping. There are too many other valuable things to use ring slots for. The only tone i use them is as a high level mage or priest who needs experience fast.Leave a comment:
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When an artifact is 'disenchanted', does that only reduce the stats like armor/damage/tohit, or can it remove things like protections?Leave a comment:
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Getting stranded deep in the dungeon because your rogue's rod of recall was stolen would be kind of poetic though.Leave a comment:
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So does that mean the rings of accuracy I've been ignoring, I should have used - darn. Not sure what best rings are for rogue, I use a mouse ring.Leave a comment:
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Never read acquirement in town. Otherwise, any time after dl 20 is OK. And no: damage bonus on other equipment does not apply to bows.Leave a comment:
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I tend to read them straight away but usually it's because I have a full pack. I'd say if you lack Free Action or Rpois read it. Getting them will count more then a better item laterLeave a comment:
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Scrolls of Acquirement will drop good treasure native to your depth (plus the usual dice rolls) so i figure it's better to read at DL20 rather than DL19 (and so on - the "native to" list tends to go in -5 and -10 increments). If you hold on to them too long, they become useless, so unless you got lucky and found one on DL5 or so, read them right away, assuming you already are deep enough to get artifact drops.
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It is A GOOD IDEA to carry 2-3 rods of recall, in case A) you accidentally zap yours unintentionally but want to stay on the level, or B) you recall to the dungeon and find yourself immediately in a certain-death situation.Leave a comment:
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