I do and I also remember being thrown out of the shop.
And on the food topic again:
It's hard for me to understand what do people get out of this flavor. Unless an unfortunate Glutton G encounter, the game opening offers enough food to go by. There's no meaningful decision to be made with food unless its exactly what I do, not carry it when inventory starts to get full.
I CERTAINLY do not wanna rush the changes and campaign the game to be changed towards my preferences. I desire for the game that is good and enjoyable for everyone. It's just weird to me some people do defend a flavorful minigame that has no impact if you want it so (disregard Glutton G). Just a minigame that you want to conserve a inventory slot for.
Just my opinion: If hunger is just a clock that periodically says 'now press this button and continue', it needs to be changed if not removed.
And on the food topic again:
It's hard for me to understand what do people get out of this flavor. Unless an unfortunate Glutton G encounter, the game opening offers enough food to go by. There's no meaningful decision to be made with food unless its exactly what I do, not carry it when inventory starts to get full.
I CERTAINLY do not wanna rush the changes and campaign the game to be changed towards my preferences. I desire for the game that is good and enjoyable for everyone. It's just weird to me some people do defend a flavorful minigame that has no impact if you want it so (disregard Glutton G). Just a minigame that you want to conserve a inventory slot for.
Just my opinion: If hunger is just a clock that periodically says 'now press this button and continue', it needs to be changed if not removed.
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