I would like for hunger to mean more rather than ever be removed. Such as rations/satisfy hunger not being quite as filling as they are and impairing stats/slowing HP and SP regen when hungry. Satisfy hunger in particular is just too powerful whether in spell or scroll form. I think it should instead take you to a few hundred above hungry rather than completely filling you up and it shouldn't stack above that point.
Slow digestion should also be changed to simply slowing the rate of fullness depletion rather than being effectively never eat again, or slow digestion should be changed to magical satiation.
If hunger mattered more and rations/satisfy hunger were nerfed then the fullness gained by mushrooms could also be buffed a bit along with having some of the weaker mushrooms be more common (especially on cavern levels.)
Slow digestion should also be changed to simply slowing the rate of fullness depletion rather than being effectively never eat again, or slow digestion should be changed to magical satiation.
If hunger mattered more and rations/satisfy hunger were nerfed then the fullness gained by mushrooms could also be buffed a bit along with having some of the weaker mushrooms be more common (especially on cavern levels.)
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