Rune-based ID
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Ok I've started comp 186 and I have a stupid question... how are you supposed to learn tohit/todam of weapons? I've killed stuff with the starting dagger and bow/arrows, but none of them say anything. Or +0 stuff is not displayed anymore? -
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Are any of these new changes affected by rods of probing? Do they even exist any more?Leave a comment:
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Does this mean that a character over level 30 should instantly ID the unknown runes on anything they wear? It doesn't seem to be working like that, because my level 31 paladin just put on a ring of ice and didn't ID it until I 'A'ctivated it.
edit: Although I just put on an amulet and it instantly IDed as Teleportation. It seems like it's just the active abilities on rings that don't auto-ID, although the game IDed the actives on a few artifact weapons for me earlier...Leave a comment:
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- Calculate Code:
(total number of runes in the game) x (character level) / 30
- If the character is below the standard number:
- They learn runes of objects on wield until they run out of such runes or reach the standard number
- On level up, they learn runes of carried objects until they run out of such runes or reach the standard number
edit: Although I just put on an amulet and it instantly IDed as Teleportation. It seems like it's just the active abilities on rings that don't auto-ID, although the game IDed the actives on a few artifact weapons for me earlier...Last edited by GenericPseudonym; March 3, 2016, 06:41.Leave a comment:
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Competition 186 is up, and it's based on this feature branch.
If you want to test it and win infamy and adulation at the same time, go for it: http://angband.oook.cz/competition.php?showcompo=186Leave a comment:
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1). Since artifact names can be known from a distance without interaction (e.g., @ quaffs !Enlightenment and becomes aware that the Shield of the Haradrim is sitting in a vault), is the artifact lost forever if @ leaves the level? Previously, artifact names weren't known until pick-up, and once the name was known it could no longer be generated. Has this changed?
2). It seems a little unfair to players that the "cursed" rune can only be learned if @ wields a cursed item. Previously, a @ could use identify, say on the Iron Crown of Beruthiel, to learn it was cursed before ever wielding it. Now, if @ has never donned a cursed item, player will never know which items are cursed. Not a problem for veterans who already know what items to avoid, but it's a real "gotcha" for new players.Leave a comment:
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I don't believe that there is any pseudo-ID in the rune-based system, but I haven't had a chance to sit down with it yet.Leave a comment:
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And, after one short run through the dungeon, I'm already a big fan of the rune system. I like an uncluttered dungeon and now, when I squelch low-quality items (say once I have a slay weapon) they don't show up.
THANK YOU! The chore of id-ing each item is over.Leave a comment:
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How does rune-id work with a rogue?
Previously, a rogue (seemed) to have better pseudo-id and could sense different quality-levels quicker than other classes. (Am I right about this?) Does the rogue have a better/easier time learning the runes?Leave a comment:
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Two issues/questions with regard to artifacts with the rune-based ID system:
1). Since artifact names can be known from a distance without interaction (e.g., @ quaffs !Enlightenment and becomes aware that the Shield of the Haradrim is sitting in a vault), is the artifact lost forever if @ leaves the level? Previously, artifact names weren't known until pick-up, and once the name was known it could no longer be generated. Has this changed?
2). It seems a little unfair to players that the "cursed" rune can only be learned if @ wields a cursed item. Previously, a @ could use identify, say on the Iron Crown of Beruthiel, to learn it was cursed before ever wielding it. Now, if @ has never donned a cursed item, player will never know which items are cursed. Not a problem for veterans who already know what items to avoid, but it's a real "gotcha" for new players.Leave a comment:
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As an alternative, bring back self -knowledge scroll, except you fully identify anything you are currently wearing.Leave a comment:
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