3.0.9b initial questions

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  • chem
    replied
    Thanks for the replies, guys.

    Another couple small notes: I can't seem to sell anything in the general store. Rincewind is the shopkeep, if that helps at all. I can sell in other stores just fine. The items in my inventory were pebbles and torches, which should have been valid.

    Also, the help file at '?' has the 308 readme as the first option, not 309 or 309b.

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  • roustk
    replied
    Originally posted by chem
    The default wall or store character is a "#". Some variants default the wall to a full, uniform solid character. How can I change the wall character from "#" to that character (which I think is ascii character 219 or 254)? I am using courier or monaco fixed-width fonts.
    Note also that using '#' is probably the right choice for the distribution, until someone can fix Vista.

    Kevin

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  • takkaria
    replied
    Questions answered in order.

    Originally posted by chem
    Hello. I decided to try out 3.0.9b and see if I could construct a keymap set that worked well for me on my laptop (see other thread). I haven't played in a while, so I had some dev questions about the following:

    In the About Angband screen, the copyright is 2003 by RR. (This is the Mac OS X version). Of course that is out of date. Fixed in 3.1.0?
    Not yet, but thanks for the report.

    The randarts option is listed as "alpha". It's been this way pretty much as long as I can remember. Are the randarts really only alpha test quality? Would it be easy to port in the randart code from other variants such as recent [Z] or [NPP]? The dev trac doesn't talk much about randarts (that I saw...).
    Sort-of, yes. No, or it would have been done already. It's on the agenda, at some point.

    Similarly, ai_smart is listed as "broken". If broken, why distribute a release with the option? What is broken? Is this fixed in 3.1.0?
    Because every previous release has had it, 3.0.9 makes no significant changes to it, and if you're after a serious challenge game, you might want to use it. It's too clever some times, not clever enough others, and it is generally considered to be an unbalanced option. No (3.1.0 is in all respects a work-in-progress, as will 3.1.x until 3.2.)

    The default wall or store character is a "#". Some variants default the wall to a full, uniform solid character. How can I change the wall character from "#" to that character (which I think is ascii character 219 or 254)? I am using courier or monaco fixed-width fonts.
    Try using the terrain editor on the '~' screen, assuming your fonts have the character.

    The application icon for Angband is a red square background with a white circle overlay, which contains a black script character in some unknown language. What is this character, and how does it represent Angband? Would perhaps something else be more appropriate, such as a "@", a picture of a sword, elf, entrance to Angband, or Morgoth himself?
    See Nick's response. Yes. I would love to have Mr. Att, the character at rephial.org, there. I will poke the current OS X port maintainer to see what we can do about this.

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  • Nick
    replied
    Originally posted by chem
    The application icon for Angband is a red square background with a white circle overlay, which contains a black script character in some unknown language. What is this character, and how does it represent Angband? Would perhaps something else be more appropriate, such as a "@", a picture of a sword, elf, entrance to Angband, or Morgoth himself?
    This is a JRRT monogram. Personally, I like the "@ in the hat" from rephial.

    Leave a comment:


  • chem
    started a topic 3.0.9b initial questions

    3.0.9b initial questions

    Hello. I decided to try out 3.0.9b and see if I could construct a keymap set that worked well for me on my laptop (see other thread). I haven't played in a while, so I had some dev questions about the following:

    In the About Angband screen, the copyright is 2003 by RR. (This is the Mac OS X version). Of course that is out of date. Fixed in 3.1.0?

    The randarts option is listed as "alpha". It's been this way pretty much as long as I can remember. Are the randarts really only alpha test quality? Would it be easy to port in the randart code from other variants such as recent [Z] or [NPP]? The dev trac doesn't talk much about randarts (that I saw...).

    Similarly, ai_smart is listed as "broken". If broken, why distribute a release with the option? What is broken? Is this fixed in 3.1.0?

    The default wall or store character is a "#". Some variants default the wall to a full, uniform solid character. How can I change the wall character from "#" to that character (which I think is ascii character 219 or 254)? I am using courier or monaco fixed-width fonts.

    The application icon for Angband is a red square background with a white circle overlay, which contains a black script character in some unknown language. What is this character, and how does it represent Angband? Would perhaps something else be more appropriate, such as a "@", a picture of a sword, elf, entrance to Angband, or Morgoth himself?

    I know some of those are nit-picks, but these are the things that made an impression on me after not playing for a while.
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