I love this idea. Often time I don't see the point in firing from afar when the Dragon of Chaos can still cripple me with his -1000HP breaths. It's not like my arrows ever do as much damage as my melee weapon. But with this proposed change it means I could hit the Dragon of Chaos with my ranged weapon until it's down to about 55% health and then whack away with my melee weapon without the risk losing of all my HP in one breath of the dragon.
I like the cone idea, but maybe when the Dragon of Chaos is next to the @ he is less likely to breathe Chaos, preferring to gnash, bite and claw? Or maybe the @ has a chance of dealing double damage with his melee weapon right after the dragon breathes since a dragon with its maw wide open would be more vulnerable from a blow to the inside of his throat?
Or, at least, not very courteous.
I like the cone idea, but maybe when the Dragon of Chaos is next to the @ he is less likely to breathe Chaos, preferring to gnash, bite and claw? Or maybe the @ has a chance of dealing double damage with his melee weapon right after the dragon breathes since a dragon with its maw wide open would be more vulnerable from a blow to the inside of his throat?
Or, at least, not very courteous.
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