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  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9637

    #46
    Originally posted by nikheizen
    I was more concerned about carrying my monster knowledge over, but I've realized now that Vanilla doesn't suffer the same portability problem with that that the other variants I've played have had. Excited to try it out, thanks.
    Excellent, this was precisely the point of separating out monster memory.
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.

    Comment

    • debo
      Veteran
      • Oct 2011
      • 2402

      #47
      Originally posted by Nick
      Excellent, this was precisely the point of separating out monster memory.
      That's a bold statement.
      Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

      Comment

      • nikheizen
        Adept
        • Jul 2015
        • 144

        #48
        Trying this out (the new master branch) and ran into a crash. Running on windows via cygwin, compiled in terminal.

        Went to check my artifact knowledge, all the revealed artifacts show up in the menu as (nothing), though the description(and thus name) of the artifacts I have in my inventory are still available. If I look at an artifact which I left behind, however, the game crashes.

        I managed to get this error line even though the crash totally messes up my terminal:

        assertion "obj->known" failed: file "obj-identify.c", line 547, function: object_know_all_but_flavor

        And then the aborted, core dumped line.

        Luckily I can restart from the last save. Infinitely reproducible on my system.

        Here is my save file and a screen shot, zipped together:
        Attached Files

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9637

          #49
          Originally posted by nikheizen
          Here is my save file and a screen shot, zipped together
          Thanks - easy fix. I'll post again when rebuilds incorporating the fix are done.
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • nikheizen
            Adept
            • Jul 2015
            • 144

            #50
            Should I post bug reports (+ core dumps if a crash) with the master branch here, or is elsewhere better in future. I had a couple of unexplained crashes recently.

            Comment

            • Nick
              Vanilla maintainer
              • Apr 2007
              • 9637

              #51
              Originally posted by nikheizen
              Should I post bug reports (+ core dumps if a crash) with the master branch here, or is elsewhere better in future. I had a couple of unexplained crashes recently.
              Here is good.
              One for the Dark Lord on his dark throne
              In the Land of Mordor where the Shadows lie.

              Comment

              • nikheizen
                Adept
                • Jul 2015
                • 144

                #52
                Originally posted by Nick
                Here is good.
                Alright, first, saving with ctrl+S freezes the entire terminal. Not sure what's going on there. The save process doesn't complete, nor do I get a core dump since I have to forcibly end the process. Likely cygwin-specific, I'd think.

                Second. I had an unexplained crash while clearing a greater vault. Was walking down a hallway(by holding h) when it happened. Dump attached. I had already been on the floor because of the former. No message displayed.

                Also: I think this is just a general 4.0.4 bug, but ^H doesn't seem to be bound to +4 like the other ctrl+movement keys are set up (to +1, +2 etc.) in the roguelike keyset.

                Tell me if I can provide any more information I might not have thought of.
                Attached Files

                Comment

                • Nick
                  Vanilla maintainer
                  • Apr 2007
                  • 9637

                  #53
                  Originally posted by nikheizen
                  Alright, first, saving with ctrl+S freezes the entire terminal. Not sure what's going on there. The save process doesn't complete, nor do I get a core dump since I have to forcibly end the process. Likely cygwin-specific, I'd think.
                  Ctrl+S suspends a lot of terminals, with ctrl-Q un-suspending. So I get this behaviour with a linux terminal and the gcu port - I think this is just a limitation of playing in a terminal.

                  I haven't looked at the crash yet.
                  One for the Dark Lord on his dark throne
                  In the Land of Mordor where the Shadows lie.

                  Comment

                  • Nick
                    Vanilla maintainer
                    • Apr 2007
                    • 9637

                    #54
                    Here are links to the latest builds - Windows and OS X.

                    Originally posted by nikheizen
                    Second. I had an unexplained crash while clearing a greater vault. Was walking down a hallway(by holding h) when it happened. Dump attached. I had already been on the floor because of the former. No message displayed.
                    I'm afraid I have no idea what to do with that stackdump, as I don't recognise the format. So I think we're just going to have to wait for more of those crashes to turn up, hopefully reproducibly.

                    Originally posted by nikheizen
                    Also: I think this is just a general 4.0.4 bug, but ^H doesn't seem to be bound to +4 like the other ctrl+movement keys are set up (to +1, +2 etc.) in the roguelike keyset.
                    This may be another terminal thing - ctrl-H is usually mapped to backspace.
                    One for the Dark Lord on his dark throne
                    In the Land of Mordor where the Shadows lie.

                    Comment

                    • yyt16384
                      Scout
                      • Jan 2015
                      • 38

                      #55
                      For the Ctrl-S thing, I think there are some ways to do that like using raw(). PosChengband does it well, for example.

                      I think cygwin terminal has some broken terminfo about Ctrl-H and backspace. I was having the same problems with other programs there.

                      Comment

                      • Pete Mack
                        Prophet
                        • Apr 2007
                        • 6883

                        #56
                        Yes, gcu should use raw. main-win.c doesn't have the problem. What OS are you using to see the issue?

                        Comment

                        • nikheizen
                          Adept
                          • Jul 2015
                          • 144

                          #57
                          I think I figured out what may have caused my prior crash.
                          On another level with a greater vault (had this happen twice on the same level!):
                          I blink and Tselakus summons ringwraiths
                          Move away from an Istar
                          Crash
                          assertion "obj" failed: file "obj-pile.c", line 220, function: object_lists_check_integrity

                          Okay, glad it's just a problem for my terminal then.

                          Originally posted by Pete Mack
                          Yes, gcu should use raw. main-win.c doesn't have the problem. What OS are you using to see the issue?
                          Windows Cygwin.

                          Comment

                          • Nick
                            Vanilla maintainer
                            • Apr 2007
                            • 9637

                            #58
                            Originally posted by nikheizen
                            I think I figured out what may have caused my prior crash.
                            On another level with a greater vault (had this happen twice on the same level!):
                            I blink and Tselakus summons ringwraiths
                            Move away from an Istar
                            Crash
                            assertion "obj" failed: file "obj-pile.c", line 220, function: object_lists_check_integrity
                            Right, thanks. If you get a savefile where this is repeatable, I'd like to see it.
                            One for the Dark Lord on his dark throne
                            In the Land of Mordor where the Shadows lie.

                            Comment

                            • bdgamer
                              Adept
                              • Nov 2015
                              • 100

                              #59
                              I just tried playing the new build, but the screen is messed up, font-wise, from the start screen, and far worse when changing to no graphics. Tried multiple fonts, and all of it looked bad. Anything I can do?

                              Originally posted by Nick
                              Here are links to the latest builds - Windows and OS X.



                              I'm afraid I have no idea what to do with that stackdump, as I don't recognise the format. So I think we're just going to have to wait for more of those crashes to turn up, hopefully reproducibly.



                              This may be another terminal thing - ctrl-H is usually mapped to backspace.

                              Comment

                              • Pete Mack
                                Prophet
                                • Apr 2007
                                • 6883

                                #60
                                Nick--
                                I'll start running in gdb. I hate doing it, because the moment I start paying attention to code is the moment I lose attention to the character and die :/

                                Comment

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