Elvenkind. Physical damage comes in small chunks, so you can always react before you are dead. Elemental damage is usually 1 big hit and can reach 4 digit numbers.
Furthermore, reduction by AC has high variance and does little to prevent damage, whereas resistance to base elements is in the nice form of reliable, substantial % reduction.
Furthermore, reduction by AC has high variance and does little to prevent damage, whereas resistance to base elements is in the nice form of reliable, substantial % reduction.
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