Angband 4.0 beta release

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  • Timo Pietilä
    Prophet
    • Apr 2007
    • 3964

    Originally posted by Timo Pietilä
    Is that "$" a typo? Keymap should be just m1b. I have no idea what $ does there.

    [edit] tried that same with mage. Instead of casting spell it opens the book and asks me what I want to cast. Book inscribed with @m1 and keymap is m1c (for phase door).
    Looks like a works, but b, c, d, e, f etc. don't. m1a casts mm just fine, but all other spells using same key [F2] don't. At least from book one.

    Comment

    • Timo Pietilä
      Prophet
      • Apr 2007
      • 3964

      Originally posted by Estie
      The $ just ends the keymap enter query. It is not part of the command.
      But anyway, do keymaps work for you ? Atm I cant play because of this.
      Im on windows if that matters.
      One of them works. I have about 100 of them, so answer is no, they don't work. For me too that makes game unplayable.

      Comment

      • Nomad
        Knight
        • Sep 2010
        • 951

        Originally posted by Nomad
        I'm getting some inconsistent weirdness with inscriptions:

        - Trying to read Identify scrolls inscribed {@r4} by pressing r then 4 gets the "Type '?' for help" message
        - Trying to read Magic Mapping inscribed {@r6} reads one of my (uninscribed) Phase Door scrolls instead (they're in slot g, MM is in slot h), and then triggers a "No Available Target" message.
        - Treasure Detection inscribed with {@r2} works correctly, as does my Rod of Door/Stair Location {@z3} and my Staff of Identify {@u4}

        I did some further experimenting, and changing the inscription on the Identify Scrolls to {@r1} worked correctly. {@r3} and {@r5} are also fine. If I change it to the {@r6} slot I previously had the magic mapping scrolls in, that also reads my Phase Door scrolls from slot g, but does not come up with the no target message. If I drop the Phase Door scrolls on the floor and try reading r6 again, it opens the inventory.
        Some possible insight on this problem with @ inscriptions:

        * It appears to only affect items inscribed with the numbers 4 or 6 - any other number works correctly. (It definitely affects scrolls and staffs - haven't tested other item types.)

        * What seems to be happening is that if you have, say, a staff inscribed {@u4} in slot q, typing u4 does not react as if you'd entered uq, but just q on its own - i.e., it triggers the quaff command. If that same staff moves to slot r and you type u4, it triggers the read command; if it's in slot s you'll search, etc. Same applies to scrolls: if you've got a scroll inscribed {@r4} in slot h and type r4, you'll get a "No Available Target." message as if you'd tried to use the h command.

        Comment

        • Nomad
          Knight
          • Sep 2010
          • 951

          I finally have a replicable case of the squelch bug! Load the attached save file and use k or quality squelch to ignore all good missile weapons - the character is holding three crossbows and will drop them all at once, triggering the bug.
          Attached Files

          Comment

          • Nick
            Vanilla maintainer
            • Apr 2007
            • 9338

            Originally posted by Nomad
            I finally have a replicable case of the squelch bug! Load the attached save file and use k or quality squelch to ignore all good missile weapons - the character is holding three crossbows and will drop them all at once, triggering the bug.
            Thank you, I have an idea of what is going on but have been unable to get a live case. I was about to ask everyone for exactly this

            As far as the inscription thing goes, the main problem is that my rewritten object selection menu doesn't play nicely with the inscription code; basically, I think at some stage I'm going to have to redo the menu because it's causing problems everywhere.
            One for the Dark Lord on his dark throne
            In the Land of Mordor where the Shadows lie.

            Comment

            • Nomad
              Knight
              • Sep 2010
              • 951

              If you leave items with any inscriptions on them in the home, the inscriptions disappear after quitting and reloading the game.

              ETA: the monster knowledge listings also appear to be wiped clean after you quit and reload.
              Last edited by Nomad; March 27, 2015, 00:11.

              Comment

              • MattB
                Veteran
                • Mar 2013
                • 1168

                I'm in a GV at the moment and I've just managed to trigger the same squelch-crash by reading the last of a stack of 'enchant weapon to dam' scrolls and, before that, by eating the last of a stack of 4 slime molds! (In a GV I usually try to clean up my item list by eating/quaffing/reading whatever I can).
                Incidentally, on my item list is 'a phial', which is greyed out. I'm dying to know what's wrong with it and I'll let you know if I ever get to it. At the moment I'm saving every ten turns or so and I've squelch-crashed about a dozen times or more.
                Given my tribulations with the Arkenstone (see post below), I'm not holding out much hope for the Phial. Having the Arkenstone give zero light is a bit of a blow for my warrior, and I'd kind of like to get him through the game, if I can.

                Comment

                • Nomad
                  Knight
                  • Sep 2010
                  • 951

                  Not sure if this is related to the main squelch crash, but there's also a problem with using 'g' on a stack of items - it just automatically picks up the first item instead of prompting you to pick from a list, and sometimes this will cause you to actually pick up a squelched item. (The item is immediately recognised as on the ignore list and dropped again, which I assume returns it to the bottom of the stack, because if you press 'g' again you pick up something different. Although sometimes that turns out to be yet another squelched item.)

                  Comment

                  • Timo Pietilä
                    Prophet
                    • Apr 2007
                    • 3964

                    Originally posted by Nomad
                    Some possible insight on this problem with @ inscriptions:

                    * It appears to only affect items inscribed with the numbers 4 or 6 - any other number works correctly. (It definitely affects scrolls and staffs - haven't tested other item types.)
                    Books have problems regardless of number. But even there it is inconsistent, m1a works, but m1b doesn't.

                    Comment

                    • Nick
                      Vanilla maintainer
                      • Apr 2007
                      • 9338

                      It's not all progress - looks like I introduced the current squelch bug a few updates ago trying to make the quiver subwindow update properly

                      So 37cfc4c fixes that, and also stops traps from persisting in walls after earthquakes, etc.
                      One for the Dark Lord on his dark throne
                      In the Land of Mordor where the Shadows lie.

                      Comment

                      • StMicah
                        Adept
                        • Feb 2015
                        • 112

                        I just found Narya on dlvl19. (easily my best find early game--apologies for the brag). What the heck was that forest troll doing with Narya?

                        My experience with the 4.0 beta has been overall better drops--I recognize that this is probably not actually true. Has there been any change to the drops?

                        Comment

                        • StMicah
                          Adept
                          • Feb 2015
                          • 112

                          I'm noticing weird numbers in my character history (the large numbers are possibly game turns?!); I'm playing the most recent dev-version.

                          The character dump is here.

                          Comment

                          • MattB
                            Veteran
                            • Mar 2013
                            • 1168

                            I can't be sure about this, but I think I've just had a mimic ID leak. I walked into a scroll mimic and I was told that the scroll of acquirement was really a monster. I think I haven't seen a scroll of acquirement before but, then again, there are quite a few empty bottles of red wine in my recycling right now...

                            Comment

                            • MattB
                              Veteran
                              • Mar 2013
                              • 1168

                              Oh, and I still haven't found a rod of door/stair location. It's probably just random chance, but it's getting a bit embarrassing searching around for doors on dlvl 55!

                              Comment

                              • Nomad
                                Knight
                                • Sep 2010
                                • 951

                                Originally posted by MattB
                                Oh, and I still haven't found a rod of door/stair location. It's probably just random chance, but it's getting a bit embarrassing searching around for doors on dlvl 55!
                                I'm at dlvl 29 and I have two which I picked up quite a while ago, so the RNG just doesn't like you.

                                Comment

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