Angband 4.0 beta release
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Well I hate to be the negative one but Nick I'm disappointed. Where's this?:
http://angband.calamarain.net/view.php?date=2007-07-20Leave a comment:
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I think I found it and have pushed a fix. See 856ea18 (currently in my 4.0beta-randart branch, but hopefully in master soon).Leave a comment:
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Attached FilesLeave a comment:
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I was unable to reproduce this crash. I'd be happy to look at what debugging information you have. Also, are you starting a new game or working from an existing savefile? If the latter, please pass along the savefile as well.Leave a comment:
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Update 2cc3979 fixes:- High resist ID issues (maybe)
- Problems with recognising {worn} items
- Resting bug (but not slowness)
- Template room door problem (thanks Nomad and passer_by)
- Mana calculations, I hope (thanks passer_by)
I'm going to try and round up what is still outstanding, and maybe start a new thread.Leave a comment:
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For me, launching angband.exe and immediately exiting afterwards reliably crashes the 4.0 betas, no matter whether it's via Ctrl+X, menu File->Exit, window controls or whatever else. No such issue in 3.5.1.
edit: The crash is an access violation (0xC0000005). Also, loading a save and then exiting immediately, or starting a new game and then exiting immediately (so basically Ctrl+N Ctrl+X) is enough to avoid the crash. (Initialization issue?)
angband-v4.0beta-187-g8470954 Windows
Also two minor cosmetic quirks:- Both in 4.0 and 3.5.1, trying to access the help via menu Help->Contents from the title screen does nothing, despite the menu item not being grayed out.
- edit: And showing "You can't start a new game while you're still playing!" / "You can't open a new game while you're still playing!" message boxes when using the file menu during character creation, instead of making those choices possible or simply disabling the menu items seems rather odd behavior to me. </nitpick>
Last edited by tumbleweed; May 3, 2015, 22:04.Leave a comment:
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Randart generation crash (Mac OS X)
Version g8470954:
Every time I start a game with randarts it crashes during randart generation. I have the latest randarts.log and the Console output if this can be reproduced. If it makes any difference I am running on Mac OS X v. 10.8.5Leave a comment:
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Well I hate to be the negative one but Nick I'm disappointed. Where's this?:
Leave a comment:
-
-
-
Update 2cc3979 fixes:- High resist ID issues (maybe)
- Problems with recognising {worn} items
- Resting bug (but not slowness)
- Template room door problem (thanks Nomad and passer_by)
- Mana calculations, I hope (thanks passer_by)
I'm going to try and round up what is still outstanding, and maybe start a new thread.Leave a comment:
Leave a comment: