Oh good :-). view_yellow_light turns the "torch" light settings on/off entirely. The option has been around for a *long* time, so I'm a little surprised that it was behaving differently to previous (I didn't touch the settings for that option, and I don't know if the default value for it had been changed between 3.4 and 3.5).
Torch and lit status tracking were a little odd - torch radius didn't seem to be currently tracked for a grid if the grid was permanently lit - the permanent lighting status overrode it. When I thought about it, if I walk into a brightly lit room with a torch I can't see the torchlight anymore either so that kinda made sense and I left that bit alone.
For colours, I initially tested using the light blue colour for lit (permanently lit but not in los) - that seemed to work well, and you could tell the difference more easily between what was in los, was lit but not in los, and what was just "remembered" when not in line of sight. But Takk didn't want to change the default lighting settings/appearance for the ascii mode so close to the release (which I agreed with), so we set the colours so that they mimicked the existing ascii colour behaviour instead of with the light blue for lit modification.
Torch and lit status tracking were a little odd - torch radius didn't seem to be currently tracked for a grid if the grid was permanently lit - the permanent lighting status overrode it. When I thought about it, if I walk into a brightly lit room with a torch I can't see the torchlight anymore either so that kinda made sense and I left that bit alone.
For colours, I initially tested using the light blue colour for lit (permanently lit but not in los) - that seemed to work well, and you could tell the difference more easily between what was in los, was lit but not in los, and what was just "remembered" when not in line of sight. But Takk didn't want to change the default lighting settings/appearance for the ascii mode so close to the release (which I agreed with), so we set the colours so that they mimicked the existing ascii colour behaviour instead of with the light blue for lit modification.
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