Angband 3.5.0 released!

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  • Antoine
    Ironband/Quickband Maintainer
    • Nov 2007
    • 1010

    #76
    People have raised the issue with gglibertine previously and he declined to change.

    My ideal would be for all the relevanr posts to be removed, includibg this one, and then they wont derail your thread.

    A.
    Ironband - http://angband.oook.cz/ironband/

    Comment

    • gglibertine
      Adept
      • Dec 2007
      • 234

      #77
      Originally posted by Antoine
      People have raised the issue with gglibertine previously and he declined to change.

      My ideal would be for all the relevanr posts to be removed, includibg this one, and then they wont derail your thread.

      A.
      Bullshit. No one's ever mentioned it to me before. Now that I see somebody does object, it's gone. Of course, now everybody knows you're a liar and a coward.

      Try asking nicely the next time.

      Comment

      • Antoine
        Ironband/Quickband Maintainer
        • Nov 2007
        • 1010

        #78
        Problem solved, let's return to discussing Angband

        A.
        Ironband - http://angband.oook.cz/ironband/

        Comment

        • ekolis
          Knight
          • Apr 2007
          • 921

          #79
          Wait what? Guess I don't even bother reading sigs these days...
          You read the scroll labeled NOBIMUS UPSCOTI...
          You are surrounded by a stasis field!
          The tengu tries to teleport, but fails!

          Comment

          • slinberg
            Rookie
            • May 2008
            • 21

            #80
            Originally posted by Derakon
            Wait, what? Mages haven't been easy to win with since they took away Globe of Invulnerability. All of the changes to mages since then that I can think of have been making mages easier, and they're still the hardest class in the game.
            Jesus I'm glad to hear that. Maybe that's why I've never won in 20 years. I pretty much play only high-elf mages. Had a promising lvl 33 just get insta-killed at full health by a Great Crystal Drake at 1900'. Dived too fast again, I guess :/

            Comment

            • Philip
              Knight
              • Jul 2009
              • 909

              #81
              That's not really diving too fast, that's not detecting monsters in a paranoid enough manner. You can probably afford to dive faster, which would give you dungeon books, which would allow you to dive faster all the way down to the 90's. There you kill small fry enemies and identify the stuff they drop.

              Comment

              • Timo Pietilä
                Prophet
                • Apr 2007
                • 4096

                #82
                Originally posted by ekolis
                Wait what? Guess I don't even bother reading sigs these days...
                I found his .sig quite amusing. It clearly was a joke, like "I have a gun, I'll kill myself with it if <something, don't remember what> does as I wish" implicating a threat that no-one would care. Maybe a mention "child" in it was too much to Antoine. I can understand how having any amount of even imaginary child porn would be disgusting though.

                Comment

                • slinberg
                  Rookie
                  • May 2008
                  • 21

                  #83
                  Originally posted by Philip
                  That's not really diving too fast, that's not detecting monsters in a paranoid enough manner.
                  Actually, I'm super-paranoid about detecting... Never step into unknown spaces, and probe every monster. Probing doesn't tell you how much damage a breath attack does, I guess... And I didn't realize or remember. I had good weapons and attack speed and thought I could handle it, but it it shredded me before I could even get the sword out when I was right next to it. Full health to "you die" in one blast of crystalline fury.

                  Comment

                  • fizzix
                    Prophet
                    • Aug 2009
                    • 3025

                    #84
                    Yeah high elf mages are actually a pretty hard class. You might want to try dwarf priest. You can play them mage-y style in the midgame after you learn orb of destruction. But they have a lot of durability, so there's a good chance you'll have enough HP to survive that nasty mid-game breath.

                    Comment

                    • Derakon
                      Prophet
                      • Dec 2009
                      • 9022

                      #85
                      The thing that is absolutely not optional about mages is knowing which monsters can kill you in one hit before they wake up and definitely before they get into LOS. If you don't have the monster memory memorized including the damage that spells do, turn on the cheat to know all monster memory if you want to play a mage. It's basically impossible to play one without risking instadeath at multiple points -- or rather, playing one such that that doesn't happen requires you to tediously grind for a long, long time at shallow depths.

                      A good rule of thumb is to take a monster's HP, and divide it by 3. If that's greater than your max HP, then unless you know for a fact that it has no breath weapons, you should avoid it. Reason for this is that monster breath weapons (at least for the basic elements and poison) deal damage equal to their current HP / 3.

                      Comment

                      • Mondkalb
                        Knight
                        • Apr 2007
                        • 982

                        #86
                        Maybe the maximum breath damage should be included into the monster info?
                        Afer all, damage done by spells and other attacks are listed with their numbers.
                        My Angband winners so far

                        My FAangband efforts so far

                        Comment

                        • Derakon
                          Prophet
                          • Dec 2009
                          • 9022

                          #87
                          Originally posted by Mondkalb
                          Maybe the maximum breath damage should be included into the monster info?
                          Afer all, damage done by spells and other attacks are listed with their numbers.
                          It is included, but you need to know that the monster can breathe first. Come to think, you need to have killed the monster to know what its max HP are too. Oh well.

                          Comment

                          • Mondkalb
                            Knight
                            • Apr 2007
                            • 982

                            #88
                            Originally posted by Derakon
                            It is included, but you need to know that the monster can breathe first. Come to think, you need to have killed the monster to know what its max HP are too. Oh well.
                            Well, of course I meant the full monster info that you get with probing. I was under the wrong impression that the numbers for breath attacks were missing, but actually, they are there.
                            My Angband winners so far

                            My FAangband efforts so far

                            Comment

                            • slinberg
                              Rookie
                              • May 2008
                              • 21

                              #89
                              Originally posted by Mondkalb
                              Well, of course I meant the full monster info that you get with probing. I was under the wrong impression that the numbers for breath attacks were missing, but actually, they are there.
                              They are? I thought when I probed the GCD (with Gandalf's staff), it said "...it can breathe shards", but with no damage numbers. I might have missed it, but I thought it never included breath-damage numbers. It does include melee attack numbers and other effects like "mana bolts (x)", but I thought breath attacks were always just described as breath, but with no damage numbers.

                              Appreciate all the advice - I've never tried a priest. I played a Ranger once a long, long time ago and savefile-cheated my way to Morgoth, clvl 50, but couldn't wear him down. I'm glad to hear that high-elf mages aren't considered easy... I think back in the Ben Harrison days, people thought it WAS one of the easier combos, but I had started out of frog-knows versions, and of course a lot has changed since then.

                              (Some of you from r.g.r.a might remember me as "the power mac guy"; I used to maintain the mac builds and wrote a mac-enhanced version in the 2.7 - 2.8 days with a GUI for options, and I wrote some of the early multi-window and term code.)

                              Comment

                              • Derakon
                                Prophet
                                • Dec 2009
                                • 9022

                                #90
                                Originally posted by slinberg
                                (Some of you from r.g.r.a might remember me as "the power mac guy"; I used to maintain the mac builds and wrote a mac-enhanced version in the 2.7 - 2.8 days with a GUI for options, and I wrote some of the early multi-window and term code.)
                                As someone who grew up with Macs, thank you.

                                Comment

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