I agree that blow count could use some fixing. I think what it currently does, is compute your number of blows based on strength, dex and char level and afterwards apply the bounds of 4/5/6 depending on char class. Which means my current hobbit mage at level 40+ gets the max 4 blows per round with any weapon, although his strength is only 18/80 or so.
One fix would be to use the same base computation for all classes with say max blows 4 and then multiply the number of blows by 1.25 for max blow=5 classes and by 1.5 for warriors. That would mean that a mage has to put in the same effort in terms of stats to get his 4 blows as a warrior for 6. It would also give warriors 1.5 blows with any weapon, so they might use heavy weapons earlier instead of mighty HT warriors running around with tiny daggers.
One fix would be to use the same base computation for all classes with say max blows 4 and then multiply the number of blows by 1.25 for max blow=5 classes and by 1.5 for warriors. That would mean that a mage has to put in the same effort in terms of stats to get his 4 blows as a warrior for 6. It would also give warriors 1.5 blows with any weapon, so they might use heavy weapons earlier instead of mighty HT warriors running around with tiny daggers.
Comment