I made an account just to ask this. (cool way to add an account by the way, having to remember what he said at the gate, or wiki it).
Anyway, Level feelings. When I started playing Angband years ago (normal version) the level feelings worked perfectly fine for the special feelings. Now I've been playing a week or so and I read that the feelings don't work worth squat (basicaly).
So I read the threads I could find on what the problem is but not all my questions have been answered.
Why did something work once upon a time and then later additions to the game have been made and now "they are broken" ?
Can someone explain the technical (not too technical) reason why what once worked no longer works ?
And why what no longer works can't just have recoded into the program a simple option for people like me who liked playing with special level feelings and lost artifacts ?
Like, just say if artifact plopped on ground at creation of level, level feeling = special ? Even if you think it's "lame" there are people like me that play the game 20% just for such special level feeling///artifact lost///gameplay... and seems it would be extremely simple to code.
I like the fact that the development of this game is still alive and people like the game but, I just wish this was something others would have "fixed" already.
Lastly I know from reading many of your responses to level feelings you have all kinds of ideas on things that you think level feelings should pertain to and that's all fine and honestly i am "not" interrested in such replies here.
You can have your ultra advanced level feeling ideas and stuff.
I wouldn't mind playing with some of the ideas., but I just want a simple "if then" coded option for people like me too, on the side of anything else that may be cool for another day.
Thanks... and if it's harder than I think, or if this is an old and already answered topic, sorry. I did search the threads.
I want a new version with just this added tomorrow, haha. I miss the artifacts (and whatever else but always an artifact) triggering this special feeling.... a very fun part of the game that I hate "broken".
Just my 2 cents on what I wish the game had to offer.
Later all who read this far. (and if i suck at searching and it's already fixed... i'll eat a slime mold).
Anyway, Level feelings. When I started playing Angband years ago (normal version) the level feelings worked perfectly fine for the special feelings. Now I've been playing a week or so and I read that the feelings don't work worth squat (basicaly).
So I read the threads I could find on what the problem is but not all my questions have been answered.
Why did something work once upon a time and then later additions to the game have been made and now "they are broken" ?
Can someone explain the technical (not too technical) reason why what once worked no longer works ?
And why what no longer works can't just have recoded into the program a simple option for people like me who liked playing with special level feelings and lost artifacts ?
Like, just say if artifact plopped on ground at creation of level, level feeling = special ? Even if you think it's "lame" there are people like me that play the game 20% just for such special level feeling///artifact lost///gameplay... and seems it would be extremely simple to code.
I like the fact that the development of this game is still alive and people like the game but, I just wish this was something others would have "fixed" already.
Lastly I know from reading many of your responses to level feelings you have all kinds of ideas on things that you think level feelings should pertain to and that's all fine and honestly i am "not" interrested in such replies here.
You can have your ultra advanced level feeling ideas and stuff.
I wouldn't mind playing with some of the ideas., but I just want a simple "if then" coded option for people like me too, on the side of anything else that may be cool for another day.
Thanks... and if it's harder than I think, or if this is an old and already answered topic, sorry. I did search the threads.
I want a new version with just this added tomorrow, haha. I miss the artifacts (and whatever else but always an artifact) triggering this special feeling.... a very fun part of the game that I hate "broken".
Just my 2 cents on what I wish the game had to offer.
Later all who read this far. (and if i suck at searching and it's already fixed... i'll eat a slime mold).
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