I was suggesting not having a hard cap just have heavier items more likely to have higher damage enchantment.
Changing the blow calculations would work though. I think warriors should get a couple of blows at least with the medium weight weapons at the start of the game.
The current way it is currently calculated seems strange with 10 and 18 dexterity getting the same number of blows. It makes an early ring of dexterity pretty useless to most characters.
Changing the blow calculations would work though. I think warriors should get a couple of blows at least with the medium weight weapons at the start of the game.
The current way it is currently calculated seems strange with 10 and 18 dexterity getting the same number of blows. It makes an early ring of dexterity pretty useless to most characters.
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