Going out of your way to pick up gold in the early game is hardly worth it because the amounts are so small. Picking it up in the later game is useless because the amounts are still relatively small, and you probably already have all the GP you need, because selling is much much much more effective. IMO making GP invisible, but also auto-picked up when you walk over it as an option (or through squelch) would be a good thing. Less clutter.
I'm not adverse to auto-travel-pickup of ammo, but I don't know that I'd ever use it. Picking up spent ammo isn't an imposition to me (in Vanilla).
In FAAngband this might be something to think about, as your errant shots travel through the target and often become spread far and wide, sometimes hidden from view by trees and other terrain.
I'm not adverse to auto-travel-pickup of ammo, but I don't know that I'd ever use it. Picking up spent ammo isn't an imposition to me (in Vanilla).
In FAAngband this might be something to think about, as your errant shots travel through the target and often become spread far and wide, sometimes hidden from view by trees and other terrain.
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