Angband 4.2.5

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  • PowerWyrm
    Prophet
    • Apr 2008
    • 2978

    #46
    The logic for reducing chance of successfully applying a skill (disarming, opening...) is not consistent everywhere. Sometimes a factor of 1/10 is applied for TMD_BLIND/no light/TMD_CONFUSED​/TMD_IMAGE​ and sometimes a 1/10 factor is applied for TMD_BLIND​/no light and then another 1/10 reduction is applied for TMD_CONFUSED​/TMD_IMAGE.

    10% factor: do_cmd_lock_door(), do_cmd_disarm_aux()
    10% + 10% factors: do_cmd_open_chest(), do_cmd_disarm_chest(), calc_unlocking_chance()

    The best would be to rename calc_unlocking_chance() and use it everywhere a skill power is calculated.
    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

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    • mrfy
      Swordsman
      • Jul 2015
      • 321

      #47
      Using 4.2.5-185-g02b5e5f72 on macosx, I'm noticing that the first action taken doesn't make a sound but the second does.

      For example,
      Picking up multiple arrows/shots/bolts, sometimes the first item picked up is silent but 2nd and following ones make the quiver pick up sound.

      Or switch to tunneling, and the first wall removed doesn't make a sound but following ones do.

      Submitted to github as #5962

      Comment

      • Nick
        Vanilla maintainer
        • Apr 2007
        • 9590

        #48
        Originally posted by mrfy
        Using 4.2.5-185-g02b5e5f72 on macosx, I'm noticing that the first action taken doesn't make a sound but the second does.

        For example,
        Picking up multiple arrows/shots/bolts, sometimes the first item picked up is silent but 2nd and following ones make the quiver pick up sound.

        Or switch to tunneling, and the first wall removed doesn't make a sound but following ones do.

        Submitted to github as #5962
        Thanks for reporting.
        One for the Dark Lord on his dark throne
        In the Land of Mordor where the Shadows lie.

        Comment

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