Angband 4.2.5

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  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9591

    Angband 4.2.5

    Angband 4.2.5 is now available for Windows, macOS and as source. It can be downloaded from the official site.

    There are two main thing to mention in this release:
    • The return of the borg, thanks to excellent work by agoodman
    • A huge amount of bugfixing, code improvement, project admin and general good work from backwardsEric
    It's about 18 months since the release of 4.2.4, so a release was overdue and the borg inclusion gave me the necessary push to actually get it out. Thanks chiefly to backwardsEric (but also other people, even including me) the game is in a very good state. I don't think there's really been much discussion of what would be in a potential version 4.3 since the 4.2.4 release announcement, so I guess the comments there still apply.

    Summary of changes:
    • return of the borg
    • fix problems caused by some necromancer spells
    • hydras now bash rather than open doors
    • clarification of symbols on the character sheet
    • torch random artifacts can drop deeper in the dungeon
    • improvements to stats and debug commands
    • autobuild for NDS, DOS, msys2 and nmake
    • too many areas of code improvement to mention individually
    As always, thanks to everyone who has contributed in any way to Angband development.
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.
  • malcontent
    Adept
    • Jul 2019
    • 166

    #2
    Thank you Nick, backwardsEric and agoodman!

    Comment

    • agoodman
      Apprentice
      • Jan 2011
      • 72

      #3
      thank you Nick and backwardsEric. Without your support, we wouldn't have been able to get the borg working again.

      and a side thanks to shelches who may or may not be on the forum but did a bunch of testing for me.

      Comment

      • smbhax
        Swordsman
        • Oct 2021
        • 351

        #4
        Well done guys, thanks for all the hard work! : D
        My Angband videos

        Comment

        • tom
          Apprentice
          • Dec 2020
          • 53

          #5
          Great work, everyone. The ghost of Ben Harrison will be pleased with the return of his beloved Borg.

          Comment

          • Gwarl
            Administrator
            • Jan 2017
            • 1022

            #6
            Can we have some compilation flags for the borg? (or even better configuration switches like --disable-borg) like there used to be ALLOW_BORG, and there was some mechanism to prevent borg characters from showing up in the highscores (like wizard characters) are those implemented?

            I'm thinking of disallowing the borg but also of having a permanent borg running in the background

            Comment

            • backwardsEric
              Knight
              • Aug 2019
              • 500

              #7
              Originally posted by Gwarl
              Can we have some compilation flags for the borg? (or even better configuration switches like --disable-borg) like there used to be ALLOW_BORG, and there was some mechanism to prevent borg characters from showing up in the highscores (like wizard characters) are those implemented?
              The borg is only compiled in if the preprocessor macro, ALLOW_BORG, is set. There's currently no formal switch via configure or cmake to turn on or off compilation of the borg. Builds via configure, Makefile.nmake, and Makefile.osx all build the borg by default (remove the setting of ALLOW_BORG in src/Makefile, src/Makefile.nmake, or src/Makefile.osx to disable that).

              If I'm reading the code correctly, borgs are only scored if the preprocessor macro, SCORE_BORGS is set. That macro is not set by default in any standard build.

              Comment

              • Estie
                Veteran
                • Apr 2008
                • 2314

                #8
                How about flagging bots in highscores instead of banning them ?

                Comment

                • tom
                  Apprentice
                  • Dec 2020
                  • 53

                  #9
                  Originally posted by Estie
                  How about flagging bots in highscores instead of banning them ?
                  That's a good idea. Recording some other player setting in the highscores would be cool, too (like randarts, forced descent, etc). The scores.raw format, which I think hasn't changed in eternity, needs some new fields to do this though.

                  Comment

                  • Gwarl
                    Administrator
                    • Jan 2017
                    • 1022

                    #10
                    Originally posted by backwardsEric
                    The borg is only compiled in if the preprocessor macro, ALLOW_BORG, is set. There's currently no formal switch via configure or cmake to turn on or off compilation of the borg. Builds via configure, Makefile.nmake, and Makefile.osx all build the borg by default (remove the setting of ALLOW_BORG in src/Makefile, src/Makefile.nmake, or src/Makefile.osx to disable that).

                    If I'm reading the code correctly, borgs are only scored if the preprocessor macro, SCORE_BORGS is set. That macro is not set by default in any standard build.
                    Okay thanks for clarifying

                    Comment

                    • smbhax
                      Swordsman
                      • Oct 2021
                      • 351

                      #11
                      Don't forget to let Pav know 4.2.5 is out so he can update the News page ( http://angband.oook.cz/index.php ). : )
                      My Angband videos

                      Comment

                      • Magnate
                        Angband Devteam member
                        • May 2007
                        • 5110

                        #12
                        Congrats Nick, this is fantastic news. After several years absence, I have returned to have one final go at packaging 4.x for Debian (which is still using 3.5.1!). If I don't manage this I'm going to give up and orphan the package.

                        My biggest headache at the moment is the manual. Is the person who wrote the manual generation code still around and can someone please put me in touch?
                        "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

                        Comment

                        • backwardsEric
                          Knight
                          • Aug 2019
                          • 500

                          #13
                          Originally posted by Magnate
                          My biggest headache at the moment is the manual. Is the person who wrote the manual generation code still around and can someone please put me in touch?
                          According to the commit history, takkaria set up the docs directory in much of its current state. This procedure is what the release workflow uses in the top level of the Angband directory tree to build the HTML documentation on Ubuntu 22.04 (in the GitHub repository this is from https://github.com/angband/angband/b...s/release.yaml ):

                          Code:
                          sudo apt-get install autoconf automake gcc make sphinx-common git
                          use_python3=`python --version 2>&1 | awk "/^Python 3\\./ { print \"YES\" ; exit 0 ; } ; { print \"NO\" ; exit 0; }"`
                          if test X$use_python3 == XYES ; then
                              sudo apt-get install python3-pip
                          else
                              sudo apt-get install python-pip
                          fi
                          pip install sphinx-better-theme
                          ./autogen.sh
                          ./configure --with-no-install --with-sphinx
                          make manual
                          The generated HTML files then end up in docs/_build/html . In case you had not already seen it and found it less than helpful, there's a bit of information about how to build the documentation here, https://angband.readthedocs.io/en/la...#documentation , which skips using configure.

                          To change the theme used when building the documentation, you can either edit docs/conf.py (look for the section there called "Options for HTML output"), or if going through configure and want to use one of Sphinx's builtin themes, you can set the environment variable, DOC_HTML_THEME, to the name of the builtin theme when running configure, i.e.:

                          Code:
                              ./configure DOC_HTML_THEME=name_of_theme_to_use --with-no-install --with-sphinx

                          Comment

                          • bio_hazard
                            Knight
                            • Dec 2008
                            • 649

                            #14
                            I'm probably missing something obvious, but how does one run the Borg? I'm on MacOS if it matters.

                            Comment

                            • backwardsEric
                              Knight
                              • Aug 2019
                              • 500

                              #15
                              Originally posted by bio_hazard
                              I'm probably missing something obvious, but how does one run the Borg? I'm on MacOS if it matters.
                              Control-z (^z if you're using a frontend where Control-z gets intercepted) gets you to the prompt for the borg command. If you haven't used a borg command for that character yet, you'll first get a confirmation prompt for whether you really want to run a borg command. Once at the prompt for the borg command, entering z at that will have the borg run until it dies (to have it automatically respawn instead either set the standard option to cheat death before running the borg or from the borg command prompt use 'c' followed by 'd' to toggle its own option for cheating death) or is interrupted by a keystroke from you. There's other commands available, you can press ? at the prompt for a borg command to get a list of them with brief descriptions. The first time a borg command is issued, it will set up a borg.txt file in Angband's user directory (~/Documents/Angband with the macOS front end) which can be used to customize the borg's behavior.

                              Comment

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