BOOM!!! Angband in 2hrs30min!!!! (with video)

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  • thunderf00t
    Rookie
    • Jun 2022
    • 19

    BOOM!!! Angband in 2hrs30min!!!! (with video)

    7m slimepit lv 9
    15m +2int weapon! 550ft lv12
    17m 600ft Spiderpit! lv15 WAND OF DRAGONFLAME!!!
    23m Boots of speed +3 from Grima!
    42m potion of intelligence
    44m free action
    47m arcane control 1200ft lv23
    48m resistance
    1hr phial and telepathy 1450ft lv24
    1hr3m resist nether FIRST CLONE MONSTER!
    1h10m second clone monster
    1hr14m TOMB OF POWER
    1hr16m Weapon with Telepathy
    1h17m HANDS ON TOMB OF POWER and artifact sling 1950ft
    1hr23 DIVE!!! 150hp at 2250ft!! lv26
    1hr24 ring of escaping
    1hr33 potion room 2750ft 180hp
    1hr36min denied on teleport forbidden
    1hr37mins HAND DRUJ 2900ft 196hp
    1hr42min lv 40! MASS BANISHMENT!!! 280hp
    1hr44min 300hp
    1hr47min eye druj 3300ft
    1hr50m lv 44 324hp
    1hr56 Boots of speed +7
    1hr58min Ring Con+4
    2hr04 500hp Ring of speed +5
    2hr6m Almost killed by Glaudrung
    2hr8m dwarven shield 567hp
    2h9min Ring of speed +9
    2h15min almost killed by time hounds
    2h17min GIANT TEMPTATION PIT!!!! Slows down 5 mins!
    2hr22min DIVE FAST!!! 4350ft
    2hr24min 4950Ft n Sauron
    2hr25min Sauron Dead
    2hr27min Morgoth Engaged!
    2hr30min Morgoth Dead!!!
    2hr32min Recap!!!

    Enjoy the videos and music that you love, upload original content and share it all with friends, family and the world on YouTube.


    2hrs25mins is my best...... but i feel 2hrs is possible! :-)
    I have been level 40 at the 1hr mark, but the rest of the game just went slow :-(
  • Sky
    Veteran
    • Oct 2016
    • 2321

    #2
    wow, 7 potions of restore mana for the final fight. i wouldn't go anywhere without at least a dozen.
    "i can take this dracolich"

    Comment

    • Bill Peterson
      Adept
      • Jul 2007
      • 190

      #3
      I've had a suspicion for a number of years that the developers have been gradually making the game "easier". It would be interesting to see someone try this kind of speedrun with an older version, 3.x or even 2.x

      Comment

      • Nick
        Vanilla maintainer
        • Apr 2007
        • 9647

        #4
        Originally posted by Bill Peterson
        I've had a suspicion for a number of years that the developers have been gradually making the game "easier". It would be interesting to see someone try this kind of speedrun with an older version, 3.x or even 2.x
        There's easier, and there's more streamlined. For example, does rune-based ID make the game easier, or just less painful?
        One for the Dark Lord on his dark throne
        In the Land of Mordor where the Shadows lie.

        Comment

        • tom
          Apprentice
          • Dec 2020
          • 53

          #5
          Originally posted by Nick
          There's easier, and there's more streamlined. For example, does rune-based ID make the game easier, or just less painful?
          Rune-ID makes pre-rune ID angband intolerable, so gee thanks for ruining the whole back catalogue of angband versions

          Comment

          • kineahora
            Apprentice
            • Sep 2021
            • 82

            #6
            Originally posted by tom
            Rune-ID makes pre-rune ID angband intolerable, so gee thanks for ruining the whole back catalogue of angband versions
            Oh boy do I agree with this! Having to deal with identify staves and spells in old versions was a seriously major drag...

            Comment

            • Sky
              Veteran
              • Oct 2016
              • 2321

              #7
              see, he's had ONE good idea, and now he won't stop talking about it
              "i can take this dracolich"

              Comment

              • emar
                Apprentice
                • Jul 2019
                • 50

                #8
                Originally posted by Nick
                There's easier, and there's more streamlined. For example, does rune-based ID make the game easier, or just less painful?
                "In my opinion part of it is in the name. Angband is the fortress of the great evil of the world, Morgoth. Getting to the bottom of it, and killing him, is going to have to be epic. This is not a "let's go on a random Dungeon Crawl to kill some generic monsters and grab loot" exercise, it's an attempt to overthrow the Middle-Earth equivalent of Satan, defeating most of his minions along the way."

                But I guess I'm still salty about the topic.

                Comment

                • Nick
                  Vanilla maintainer
                  • Apr 2007
                  • 9647

                  #9
                  Originally posted by Sky
                  see, he's had ONE good idea, and now he won't stop talking about it
                  Wasn't even my idea
                  One for the Dark Lord on his dark throne
                  In the Land of Mordor where the Shadows lie.

                  Comment

                  • PowerDiver
                    Prophet
                    • Mar 2008
                    • 2820

                    #10
                    Originally posted by Bill Peterson
                    I've had a suspicion for a number of years that the developers have been gradually making the game "easier". It would be interesting to see someone try this kind of speedrun with an older version, 3.x or even 2.x
                    3.1 was terrible. Way easier than 3.0. If you think CLW [potion or mage spell] should be stronger than a 3.0 paladin's healing spell, this was for you.

                    3.2 was abysmal. It made 3.1 seem hard. I found it impossible to dive fast enough to face a challenge, using every trick I knew.

                    3.2 was so tragically bad I just quit. The final straw was actually the inspiration for this thread. Someone posted they thought the game could be won in 3 hours, and no one besides me thought that was a bad thing.

                    I'm trying to play a game of 4.whatever. So far, it's difficulty seems closer to 3.0 than 3.1. If I ever finish, I will post my thoughts.

                    That old thread was from 2017. I mentioned that I had resorted to playing egoless.
                    HTML Code:
                    http://angband.oook.cz/forum/showthread.php?t=8293

                    Comment

                    • Sky
                      Veteran
                      • Oct 2016
                      • 2321

                      #11
                      Originally posted by PowerDiver
                      3.2 was abysmal. It made 3.1 seem hard.
                      .. but .. but ..

                      Missiles with slays or brands were made slightly less awesomely effective: the multiplier from the slay/brand is added to the launcher multiplier, rather than multiplied by it. So a x3 bow with a x3 brand does x6 damage not x9.
                      they nerfed rangers !!
                      muh x9 shooter !
                      "i can take this dracolich"

                      Comment

                      • Estie
                        Veteran
                        • Apr 2008
                        • 2347

                        #12
                        I play 3.0.9 occasionally (and I would play more if the randart algorithm wasnt so stupid) and while yes, it is harder (than 4), I dont find it that much harder. Longer, for sure, less streamlined, more farming and I very much prefer the range combat there - not enough ammo but higher damage. 4 has become plink archery.

                        Playing without artifacts would defeat the purpose of my game - finding awesome stuff is what I play for. Upgrading gauntlets of power +4 -> +5 doesnt give me the kicks never mind egoless.

                        Comment

                        • Pete Mack
                          Prophet
                          • Apr 2007
                          • 6883

                          #13
                          Eddie-
                          4.2 is still easier than 3.0, except for Rogue and Necromancer. 4.2 rogue is fragile and has almost no buff spells. (It's kinda boring.)

                          Comment

                          • Pete Mack
                            Prophet
                            • Apr 2007
                            • 6883

                            #14
                            Estie-
                            Eddie was talking about 3.2 only which was so ridiculously easy he decided to play egoless for the challenge. He did not say it was for fun.

                            Comment

                            • Sky
                              Veteran
                              • Oct 2016
                              • 2321

                              #15
                              Originally posted by Estie
                              I play 3.0.9 occasionally (and I would play more if the randart algorithm wasnt so stupid).
                              just for a laugh i downloaded 3.0.6, which is the version i started with, and generated a few artifact spoilers. I found a ring of +10 to everything, rings of power with +26 to damage, bows 6x with +3 shots, weapons with +3 blows, Palantirs, an artifact set with multiple instances of +2/3 blows on helms, cloaks.

                              I think that the history of Angband is pretty much playing the game and checking what is the most broken thing you can exploit, and then exploting it. Over. And Over. Again.
                              "i can take this dracolich"

                              Comment

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