X11 frontend & shift-numpad to run does not work?
It seems I can't run with the SHIFT-<numpad> when using the X11 frontend (tried with numlock enabled & disabled), is it normal?
Any advice on how to debug this (via a log/verbose argument or whatever external tool)? I'm using an Azerty keyboard, that may have something to do with it...
Weird thing is CTRL-<numpad> works for interacting with doors, traps, etc.
I already tried to change the keyboard layout of my desktop environment as well as exporting the KEYMAP variable to the angband binary with no luck.
It works fine on other variants (Sil-Q & FCB) using X11.
[edit]
Unrelated, but if someone know if it's possible for the SDL2 fronted to use system fonts instead of those fonts shipped with the game I'll be interested to know how!
[/edit]
It seems I can't run with the SHIFT-<numpad> when using the X11 frontend (tried with numlock enabled & disabled), is it normal?
Any advice on how to debug this (via a log/verbose argument or whatever external tool)? I'm using an Azerty keyboard, that may have something to do with it...
Weird thing is CTRL-<numpad> works for interacting with doors, traps, etc.
I already tried to change the keyboard layout of my desktop environment as well as exporting the KEYMAP variable to the angband binary with no luck.
It works fine on other variants (Sil-Q & FCB) using X11.
[edit]
Unrelated, but if someone know if it's possible for the SDL2 fronted to use system fonts instead of those fonts shipped with the game I'll be interested to know how!
[/edit]
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