I have been working on a 3DS port for Angband (cool picture) that is now reasonably playable, so I felt like I can promote it a bit.
While it is still marginally based on the code that was submitted to the repository over a decade ago, I removed or reworked most of it, so I'd appreciate it a lot if you report any issues that you may find.
If you are a developer and want to contribute or review the existing changes (especially the latter would be very cool), you can find the current changes here (EDIT: Link removed because changes have been merged ).
For installing the port onto your 3DS, simply download the 3dsx file from here and put it somewhere on your SD card where you can launch it. You also need to download game files from here and extract them to your SD card so that you have an `angband` folder in its root.
For the original Nintendo DS, the procedure is similiar, you just need to download the nds file instead of the 3dsx file. However, keep in mind that the NDS port is more of a Proof-of-Concept, the screen is way to small to properly see and the device is way too underpowered to run vanilla Angband (you might get somewhere if you tune the number of monsters and the level size, but it will still take ages to generate). It also doesn't have proper keybindings yet so you will have to get around with the D-Pad and on-screen keyboard only.
While it is still marginally based on the code that was submitted to the repository over a decade ago, I removed or reworked most of it, so I'd appreciate it a lot if you report any issues that you may find.
If you are a developer and want to contribute or review the existing changes (especially the latter would be very cool), you can find the current changes here (EDIT: Link removed because changes have been merged ).
For installing the port onto your 3DS, simply download the 3dsx file from here and put it somewhere on your SD card where you can launch it. You also need to download game files from here and extract them to your SD card so that you have an `angband` folder in its root.
For the original Nintendo DS, the procedure is similiar, you just need to download the nds file instead of the 3dsx file. However, keep in mind that the NDS port is more of a Proof-of-Concept, the screen is way to small to properly see and the device is way too underpowered to run vanilla Angband (you might get somewhere if you tune the number of monsters and the level size, but it will still take ages to generate). It also doesn't have proper keybindings yet so you will have to get around with the D-Pad and on-screen keyboard only.
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