I'm rubbish at the game, any tips?

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  • TJS
    Swordsman
    • May 2008
    • 473

    #61
    Originally posted by half
    There is an option for this in the next version.

    edit: actually it is exactly the !a inscription mentioned above.
    Excellent. Any news on when the new version is coming out

    Actually is there a log file to see what has changed in previous versions?

    You still have to pay attention, but it is particularly galling to physically walk into a monster that you knew was there (as opposed to walking into a room with a monster that spots you, or being trapped in a corridor etc).
    Yeah totally.

    On another note, I've noticed that one less point of dex at the start and putting the rest into strength/con makes the stealth game much harder at the start. I wouldn't think 1 point less would make a lot of difference, but it does.

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    • taptap
      Knight
      • Jan 2013
      • 710

      #62
      Originally posted by TJS
      Do you really need 31 perception? I would have thought most traps were visible at 20 perception.
      If you want to disarm false floors reliably and want to find every trap not only most traps, it is handy I guess you don't exactly need it, but when I find +4 perception rings with a high perception character, I rather take these than any other ring that is completely unrelated to my fields of competence.

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      • taptap
        Knight
        • Jan 2013
        • 710

        #63
        Originally posted by TJS
        In that case a heavier weapon should be best?
        Angrist is best, heavy weapon + strength potion + sharpness is the second best option when you didn't invest much into melee.

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        • TJS
          Swordsman
          • May 2008
          • 473

          #64
          Originally posted by taptap
          Angrist is best, heavy weapon + strength potion + sharpness is the second best option when you didn't invest much into melee.
          Hey sorry for keep asking the same question over and over, but why do you need high melee if you cannot miss the target when getting a Sil? It doesn't have an evasion roll does it? And therefore it must always do a critical hit right?

          Comment

          • Scatha
            Swordsman
            • Jan 2012
            • 414

            #65
            It gets an evasion roll (with evasion 0), so you're right that you're very unlikely to miss. However, Sil has a system of multiple criticals, and the more you hit by the more criticals you are likely to get. See the manual for details.

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            • Philip
              Knight
              • Jul 2009
              • 909

              #66
              Heh, I think Psi mentioned missing the crown on one of his characters. Something about Grond and no melee. But essentially, what you need for the crown is sharpness. After that, it depends exactly on how you've been doing damage. It may turn out to be best to chug STR, eat Rage and grab a massive weapon. But angrist is obviously best. Also helps for grotesques.

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              • half
                Knight
                • Jan 2009
                • 910

                #67
                Originally posted by TJS
                Excellent. Any news on when the new version is coming out

                Actually is there a log file to see what has changed in previous versions?
                We try not to bind ourselves to any (public) release schedules. The notes on previous versions can be found in the lib/docs folder. Indeed they have changes going back many years.

                Comment

                • Scatha
                  Swordsman
                  • Jan 2012
                  • 414

                  #68
                  Originally posted by Philip
                  Heh, I think Psi mentioned missing the crown on one of his characters. Something about Grond and no melee.
                  Oh, I did that with my almost-pacifist. Perhaps Psi has too. Seems like Grond could be the weapon of choice for the crown for any archer strong enough to kill Morgoth but who doesn't have any melee and doesn't have a sharp weapon (or Song of Sharpness).

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                  • TJS
                    Swordsman
                    • May 2008
                    • 473

                    #69
                    Thanks for the information.

                    Another game another death at 950ft. Hilariously I thought the thing that killed me was a sword and went to pick it up. Was almost ready to go down to 1000ft as well.

                    Comment

                    • taptap
                      Knight
                      • Jan 2013
                      • 710

                      #70
                      Originally posted by TJS
                      Thanks for the information.

                      Another game another death at 950ft. Hilariously I thought the thing that killed me was a sword and went to pick it up. Was almost ready to go down to 1000ft as well.

                      http://angband.oook.cz/ladder-show.php?id=15181
                      It IS a sword. One of the best.

                      You had a lot of song skill, but no good songs, you should try lorien (and maybe later mastery) with this kind of build.

                      Comment

                      • TJS
                        Swordsman
                        • May 2008
                        • 473

                        #71
                        Originally posted by taptap
                        It IS a sword. One of the best.
                        Really? Normally I can wield them rather than them hitting me until I die. Just one of those things you've gotta know to avoid instadeath I guess.

                        Comment

                        • half
                          Knight
                          • Jan 2009
                          • 910

                          #72
                          Originally posted by TJS
                          Really? Normally I can wield them rather than them hitting me until I die. Just one of those things you've gotta know to avoid instadeath I guess.
                          You were very unlucky to encounter Delmereth before a non-unique deathblade and also to encounter them first in a stealth game rather than a game where you had a decent chance of beating them or escaping. I presume even then you could have escaped using several potions of healing and a potion of quickness, but it you accidentally just paged through the attack messages and hitpoint warning then I suppose not.

                          Comment

                          • TJS
                            Swordsman
                            • May 2008
                            • 473

                            #73
                            Originally posted by half
                            You were very unlucky to encounter Delmereth before a non-unique deathblade and also to encounter them first in a stealth game rather than a game where you had a decent chance of beating them or escaping. I presume even then you could have escaped using several potions of healing and a potion of quickness, but it you accidentally just paged through the attack messages and hitpoint warning then I suppose not.
                            The first hit reduced me to 10hp so if I'd drank !Quickness I probably would have been killed anyway (drinking the potion takes a turn before you get the extra turn I assume?). It also woke up some other monsters so I had to run for the door before getting surrounded.

                            I initially assumed I'd been hit by a sleeping monster the other side of me so I took a step in the "wrong" direction which meant I was pretty much doomed.

                            If you kill him does that mean you get to use the sword?

                            Comment

                            • taptap
                              Knight
                              • Jan 2013
                              • 710

                              #74
                              Originally posted by TJS
                              The first hit reduced me to 10hp so if I'd drank !Quickness I probably would have been killed anyway (drinking the potion takes a turn before you get the extra turn I assume?). It also woke up some other monsters so I had to run for the door before getting surrounded.

                              I initially assumed I'd been hit by a sleeping monster the other side of me so I took a step in the "wrong" direction which meant I was pretty much doomed.

                              If you kill him does that mean you get to use the sword?
                              Yes. The death message is "You subdue the deathblade." Deathblades are cool swords with weight around 2lb 1d9 base damage and often significant attack bonus. Delmereth has +3 + other abilities.

                              Comment

                              • half
                                Knight
                                • Jan 2009
                                • 910

                                #75
                                Originally posted by TJS
                                The first hit reduced me to 10hp so if I'd drank !Quickness I probably would have been killed anyway (drinking the potion takes a turn before you get the extra turn I assume?). It also woke up some other monsters so I had to run for the door before getting surrounded.
                                Ah, that makes sense.

                                Comment

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