I fixed this in a recent update. check your borg9.c about line 4812 for this code:
I tested it on my machine but maybe the screensaver is messing up somewhere.
Code:
/* Make sure it rolls up a new guy at death */
if (screensaver)
{
/* We need the borg to keep playing after he dies */
option_set("cheat_live", TRUE);
}
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