Well, that's a bug.
Cool, thanks.
Yeah, that's not altogether surprising.
Harmless, I guess, but not a good look.
I'll try to do some bugfixing over the next few days and get an improved version out. Thanks everyone for playtesting the beta
(edit) ... and there's an updated world map available here. Mostly, it just looks a little nicer and the town names have been added.
(edit)... and there's some screwiness with tiles and the screen not refreshing/updating properly. When a visible monster moves, it's previous location isn't erased, resulting in enemies being shown on screen that don't exist. Ctrl-r fixes the display in all cases, but it happens very frequently.
Harmless, I guess, but not a good look.
I'll try to do some bugfixing over the next few days and get an improved version out. Thanks everyone for playtesting the beta
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