Competition 81
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AndrewThe Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
In UnAngband, the level dives you.
ASCII Dreams: http://roguelikedeveloper.blogspot.com
Unangband: http://unangband.blogspot.com
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The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
In UnAngband, the level dives you.
ASCII Dreams: http://roguelikedeveloper.blogspot.com
Unangband: http://unangband.blogspot.com
Comment
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It's been fixed in regular angband, since.
Crash bug (dev branch):
held down (l)eft key trying to kill a shrieker mushroom patch with 'very bad' melee as an experiment. Game eventually crashed.
Also: can you please fix 'sting'? It's really painful not to have a 1-mana offensive spell.Comment
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It's been fixed in regular angband, since.
Crash bug (dev branch):
held down (l)eft key trying to kill a shrieker mushroom patch with 'very bad' melee as an experiment. Game eventually crashed.
Also: can you please fix 'sting'? It's really painful not to have a 1-mana offensive spell.
AndrewThe Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
In UnAngband, the level dives you.
ASCII Dreams: http://roguelikedeveloper.blogspot.com
Unangband: http://unangband.blogspot.com
Comment
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Got it. The trouble is that it never shows up as has-been cast. Also, after casting 'chill', I got
The whirlwind squelches
The whirlwind is destroyed
'No battles to the death are recalled'
I believe the whirlwind was destroyed by moving into the haze of ice left from the spell.Comment
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Got it. The trouble is that it never shows up as has-been cast. Also, after casting 'chill', I got
The whirlwind squelches
The whirlwind is destroyed
'No battles to the death are recalled'
I believe the whirlwind was destroyed by moving into the haze of ice left from the spell.
AndrewThe Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
In UnAngband, the level dives you.
ASCII Dreams: http://roguelikedeveloper.blogspot.com
Unangband: http://unangband.blogspot.com
Comment
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@andrew--
actually, it would really help to allow *t for sting spell. I'm losing too many characters to a mis-attack after a failed spell. (Sting fails, then doesn't ask for a direction, but I move accidentally in the direction of the monster, then I die.)
With default targeting, I would be much safer.Comment
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EDIT: Can't run, either.
EDIT: Crashed again, while attempting to 'hit' a dying (poisoned) black frog.
AndrewLast edited by andrewdoull; January 19, 2010, 12:40.The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
In UnAngband, the level dives you.
ASCII Dreams: http://roguelikedeveloper.blogspot.com
Unangband: http://unangband.blogspot.com
Comment
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Greetings, did I die because the summoned snake died or because of casting at low mana ? If because of the dead snake, ouch..
T.* Are you ready for something else ? Hellband 0.8.8 is out! *Comment
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I've extended the algorithm by treating isolated pillars as empty space, and isolated alcoves (the 1 grid indentations on a ragged room) as walls.
It should be possible to copy out the run algorithm code from cmd1.c and do a diff against a similar copy from Angband or another variant. I don't think I modified too much beyond that, other than feature flags which should be obvious.
AndrewThe Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
In UnAngband, the level dives you.
ASCII Dreams: http://roguelikedeveloper.blogspot.com
Unangband: http://unangband.blogspot.com
Comment
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