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  • Pete Mack
    Prophet
    • Apr 2007
    • 6883

    AH--if you are using the Angband build and main--xxx.c system, a windows port is easy. I'd be happy to make one, given a link to the source, and a place to drop the excutable.

    Comment

    • debo
      Veteran
      • Oct 2011
      • 2402

      Originally posted by AnonymousHero
      [2] My favorite was to use Morgoth as a god (piety < 0 at the start, IIRC) and to have a character with several negative skills (Stealth is a good one, but Magic Device or similar would also do). Start game, do nothing, save, reload. You now have 300000 piety and your "negative" skills are now maxed at 50.
      The character I was actually going to post as the comp character was a Thunderlord Dark-Priest serving Melkor. I have no idea what gameplay that translates into, but it sounded cool! I named it after the gryphon rider hero in Warcraft 2.
      Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

      Comment

      • AnonymousHero
        Veteran
        • Jun 2007
        • 1393

        Originally posted by debo
        The character I was actually going to post as the comp character was a Thunderlord Dark-Priest serving Melkor. I have no idea what gameplay that translates into, but it sounded cool! I named it after the gryphon rider hero in Warcraft 2.
        That actually sounds really interesting! It's not a combo I've ever played, but... {fires up a game} Ah, yes, they have Necromancy at 0.800... The Necromancy spells aren't that great but the abilities (press 'N') includes a thing called "Touch of death"...

        I'm not sure if it actually works, but if it does, it's pretty amazing, especially if you're going to the dungeons of super-leveled monsters. (At a lesser level of Necromancy you can also get 'Undead Form' to let you avoid death... maybe.)

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9638

          Originally posted by debo
          Nick: any suggested race/class you'd like to see?
          Priest (hasn't been one of those forever), maybe Dwarf? Standard artifacts - there's already plenty of talk about randarts going on, and the aim here is to find all the issues that need resolution before release. So a very vanilla Vanilla game.
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • Derakon
            Prophet
            • Dec 2009
            • 9022

            Why not make it a half-orc for variety's sake?

            Comment

            • Nick
              Vanilla maintainer
              • Apr 2007
              • 9638

              Originally posted by Derakon
              Why not make it a half-orc for variety's sake?
              Sure, good plan.
              One for the Dark Lord on his dark throne
              In the Land of Mordor where the Shadows lie.

              Comment

              • debo
                Veteran
                • Oct 2011
                • 2402

                Originally posted by Derakon
                Why not make it a half-orc for variety's sake?
                itym "for god's sake"
                Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                Comment

                • AnonymousHero
                  Veteran
                  • Jun 2007
                  • 1393

                  Originally posted by Pete Mack
                  AH--if you are using the Angband build and main--xxx.c system, a windows port is easy. I'd be happy to make one, given a link to the source, and a place to drop the excutable.
                  The source is on GitHub here: https://github.com/tome2/tome2

                  Do not that I'm using CMake, there is a basic command line in the README.md on how to compile using MinGW. (AFAIK it's been a while since anyone's tried it, but it should basically work. It's not there's loads of changes to the build system...)

                  If you can manage to build it, feel free to send the executable as an attachment to bardur@scientician.net

                  Comment

                  • Gwarl
                    Administrator
                    • Jan 2017
                    • 1025

                    Originally posted by AnonymousHero
                    The source is on GitHub here: https://github.com/tome2/tome2

                    Do not that I'm using CMake, there is a basic command line in the README.md on how to compile using MinGW. (AFAIK it's been a while since anyone's tried it, but it should basically work. It's not there's loads of changes to the build system...)

                    If you can manage to build it, feel free to send the executable as an attachment to bardur@scientician.net
                    Is it possible to specify subdirectories during the installation, or indeed afterward? I'd like to add it to my server but I need score/save files in one place, edit/pref files in another, binaries in a 3rd etc and to be able to specify alternate folders on the command line when calling the executable. Most angbands let me do this but since the make process for ToME is different I'm unsure how I'd go about it.

                    Comment

                    • AnonymousHero
                      Veteran
                      • Jun 2007
                      • 1393

                      Originally posted by Gwarl
                      Is it possible to specify subdirectories during the installation, or indeed afterward? I'd like to add it to my server but I need score/save files in one place, edit/pref files in another, binaries in a 3rd etc and to be able to specify alternate folders on the command line when calling the executable. Most angbands let me do this but since the make process for ToME is different I'm unsure how I'd go about it.
                      AFAIK there's only the SYSTEM_INSTALL option for the build (see the README). You can set the prefix for where files are installed via the CMAKE_INSTALL_PREFIX variable.

                      So, that would be

                      Code:
                      cmake -DSYSTEM_INSTALL:BOOL=true -DCMAKE_INSTALL_PREFIX=/usr/local/tome-blabla .
                      There are no command line options for changing individual locations (e.g. "save", "pref", or...). I don't there ever were, actually.

                      You can set an environment variable called TOME_PATH, but I'm not sure if that's very useful to you... or anyone else, for that matter . Maybe something could be hacked together by creating a "fake" ToME dir with symlinks for "info", "help", etc. to the real directories, leaving only "save" as a real directory... I'm not sure.

                      Comment

                      • Gwarl
                        Administrator
                        • Jan 2017
                        • 1025

                        I think I should be able to work with that - except ToME is failing to compile at all for me. I got the recommended libs, using Ubuntu.

                        Comment

                        • AnonymousHero
                          Veteran
                          • Jun 2007
                          • 1393

                          Originally posted by Gwarl
                          I think I should be able to work with that - except ToME is failing to compile at all for me. I got the recommended libs, using Ubuntu.
                          Let's not clog up this thread. Feel free to post a new thread in Variants, or even better create an issue on GitHub (assuming you have an account) with the detailed error message (etc.). Note also that you may actually be experiencing issue #10 which is non-trivial to fix -- hence not fixed :/ .

                          Comment

                          • Gwarl
                            Administrator
                            • Jan 2017
                            • 1025

                            The reason I brought it up here was because I'm hoping to be able to offer recorded tournament play on the server by the time of the next competition. Which means being able to support the variant we use.

                            It does look like issue #10.

                            Comment

                            • debo
                              Veteran
                              • Oct 2011
                              • 2402

                              Next comp will be poscheng quickband, pick whatever you want. Should be a 2 week comp.

                              Gwarl: how's the web client going? If it's comp-ready we can do after this next one.

                              I tried screwing with tome2 a bit more and gave up, I don't have time to be fiddling with typedefs and weird word size bugs. If someone wants to donate a savefile, I'll happily post one, but I'm not going to be making one.
                              Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                              Comment

                              • HugoVirtuoso
                                Veteran
                                • Jan 2012
                                • 1237

                                Originally posted by debo
                                Next comp will be poscheng quickband, pick whatever you want. Should be a 2 week comp.

                                Gwarl: how's the web client going? If it's comp-ready we can do after this next one.

                                I tried screwing with tome2 a bit more and gave up, I don't have time to be fiddling with typedefs and weird word size bugs. If someone wants to donate a savefile, I'll happily post one, but I'm not going to be making one.
                                Are you saying you want us to decide the compo combo before it starts? Or this upcoming compo allows us to pick any combination we want??
                                My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
                                https://www.youtube.com/watch?v=rwAR0WOphUA

                                If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

                                As of February 18th, 2022, my YouTube username is MidgardVirtuoso

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