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  • Derakon
    Prophet
    • Dec 2009
    • 9022

    Originally posted by fph
    Is there any documentation on Tome2 floating around online, with the wiki gone?
    There's the skill spoiler and spell spoiler.

    Comment

    • Patashu
      Knight
      • Jan 2008
      • 528



      Here's a mirror of Lord Dimwit's Advanced Strategy Guide for ToME2. It's quite comprehensive, including end game spoilers.



      Another mirror in case the first one doesn't work.
      My Chiptune music, made in Famitracker: http://soundcloud.com/patashu

      Comment

      • fph
        Veteran
        • Apr 2009
        • 1030

        Thanks! Even better. All of this makes me seriously want to try Tome2 again...
        --
        Dive fast, die young, leave a high-CHA corpse.

        Comment

        • debo
          Veteran
          • Oct 2011
          • 2402

          Y'all have 9 days to post a TOME2 savefile (whether it's 2.3.x or 2.4.x) that you'd like to see used for comp 205. Otherwise, I may try to make one myself, and I've never played TOME2 before. I promise I'll create said character without reading any documentation first
          Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

          Comment

          • Derakon
            Prophet
            • Dec 2009
            • 9022

            Originally posted by debo
            Y'all have 9 days to post a TOME2 savefile (whether it's 2.3.x or 2.4.x) that you'd like to see used for comp 205. Otherwise, I may try to make one myself, and I've never played TOME2 before. I promise I'll create said character without reading any documentation first
            You should actually do that. Just pick race/subrace/class/options that sound interesting and inflict them on everyone.

            Comment

            • debo
              Veteran
              • Oct 2011
              • 2402

              Originally posted by Derakon
              You should actually do that. Just pick race/subrace/class/options that sound interesting and inflict them on everyone.
              I mean, that's normally what I do anyways!
              Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

              Comment

              • AnonymousHero
                Veteran
                • Jun 2007
                • 1393

                Just a correction: There's no T2 2.4.0 -- that's the "in-progress" version number of 2.4.1 (I guess). Quite an unfortunate mistake.

                Since there seems to be a bit of interest: If anyone wants to give compiling on Windows a go, I suppose I could pretty easily just tag the current HEAD on master and officially make that 2.4.0. Anyone up for that?

                (Please use 2c8b8579faf729b9cf21b8b2d827f0e482570bd3 as a starting point. If you have fixes/problems please just post them to the GitHub issue tracker or, even better, make a PR. Failing that, feel free to post in the Variants forum. I'll wait to tag until we get a Windows compile then I can probably attach that as a "Release" on GH.)

                EDIT: @debo: I'd recommend choosing the Theme module. For me, at least, it's vastly more enjoyable. There's a "choose random option" key on the character generation screen, but it occasionally causes an infinite loop. I haven't found the exact reason yet, but if you just retry the chargen process a few times, I think it should work. (Or just roll dice or something instead .). Oh, and we should probably avoid the Bard class -- but then again, maybe it'd be good to see if anyone has the patience to do anything with it.

                EDIT#2: Also, just a heads up: This requires a recent compiler; not exactly sure how recent, but this GH issue is probably relevant.
                Last edited by AnonymousHero; May 2, 2017, 18:37.

                Comment

                • debo
                  Veteran
                  • Oct 2011
                  • 2402

                  I managed to build 2.3.4 but I'm getting aborts when I try to save+quit, which makes it hard to make a savefile. I'll try again later. Does anyone know why we would have preferred 2.3.4 to 2.3.5 in the previous comp we did for this game? Is 2.3.5 broken or something?

                  [Edit: I can't save properly in 2.3.5 either. It's generating files in ~/.tome/2.3/, but I can't load them. Can't tell if the savefiles or bad or not because of it.)
                  Last edited by debo; May 12, 2017, 03:37.
                  Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                  Comment

                  • AnonymousHero
                    Veteran
                    • Jun 2007
                    • 1393

                    Originally posted by debo
                    I managed to build 2.3.4 but I'm getting aborts when I try to save+quit, which makes it hard to make a savefile. I'll try again later. Does anyone know why we would have preferred 2.3.4 to 2.3.5 in the previous comp we did for this game? Is 2.3.5 broken or something?

                    [Edit: I can't save properly in 2.3.5 either. It's generating files in ~/.tome/2.3/, but I can't load them. Can't tell if the savefiles or bad or not because of it.)
                    Are you building for 64-bit? I know that that is at least very broken for 2.3.4 and 2.3.5 (was there ever a 2.3.5 release?). I also believe there's quite a few overflows which will cause e.g. AppArmor to crash the executable. (I'm not familiar with Windows, they probably have something similar at this point.)

                    Did you try building the GitHub "master" version? If so, what problems did you encounter? (I think you should probably post a new thread to avoid cluttering up this one.)

                    Comment

                    • Nick
                      Vanilla maintainer
                      • Apr 2007
                      • 9634

                      How about a V master comp while you're working out the ToME issues? It's in no-more-features final-bugfixing mode before releasing 4.1.
                      One for the Dark Lord on his dark throne
                      In the Land of Mordor where the Shadows lie.

                      Comment

                      • debo
                        Veteran
                        • Oct 2011
                        • 2402

                        Originally posted by Nick
                        How about a V master comp while you're working out the ToME issues? It's in no-more-features final-bugfixing mode before releasing 4.1.
                        This sounds great to me. Sorry, ToME fans.

                        I'll set this up sometime this weekend.

                        Nick: any suggested race/class you'd like to see?
                        Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                        Comment

                        • penster
                          Rookie
                          • Apr 2017
                          • 12

                          ARGH! I didn't realize it was past the 11th. Well, anxiously awaiting this one. :-)

                          Comment

                          • HugoVirtuoso
                            Veteran
                            • Jan 2012
                            • 1237

                            Originally posted by debo
                            I managed to build 2.3.4 but I'm getting aborts when I try to save+quit, which makes it hard to make a savefile. I'll try again later. Does anyone know why we would have preferred 2.3.4 to 2.3.5 in the previous comp we did for this game? Is 2.3.5 broken or something?

                            [Edit: I can't save properly in 2.3.5 either. It's generating files in ~/.tome/2.3/, but I can't load them. Can't tell if the savefiles or bad or not because of it.)
                            One of the reasons why 2.3.4 may be preferable over 2.3.5 is because 2.3.5 has the dreaded chardump CTD bug whereas 2.3.4 doesn't: If you have 10(?) or greater completed princess quests more than the completed Lost Sword quests (aka Fumblefinger) quests, the game will crash when you save the chardump. Thus, after that point, you won't be able to use the chardump function until you complete more Lost Swords quests.
                            My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
                            https://www.youtube.com/watch?v=rwAR0WOphUA

                            If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

                            As of February 18th, 2022, my YouTube username is MidgardVirtuoso

                            Comment

                            • Gwarl
                              Administrator
                              • Jan 2017
                              • 1025

                              I had a vague plan to add in automatic support for competition entry on the webserver (after spectating and recording are done) with the hope I could get it done in time for a 4.1 release/competition.. I'll have my work cut out to get that done in time for this. But I'll give it a go.

                              Comment

                              • AnonymousHero
                                Veteran
                                • Jun 2007
                                • 1393

                                Originally posted by HugoTheGreat2011
                                One of the reasons why 2.3.4
                                (Not responding to you specifically, but...)

                                Let's be clear: The old versions are broken in numerous ways related to various overflows[1] and don't you even try to compile for 64-bit[2]. Most or all of these problems have been fixed in my fork.

                                If someone can give me, or link to, basic instructions for getting a Windows compilation setup using e.g. MinGW (or similar), I can try to do the Windows compile myself. (Caveat: I have no Windows licenses at the moment[3] and I'm not going to buy any. Call it "political reasons".). I'm assuming that most Linux players would be capable of compiling the thing themselves.

                                [1] Which means that if your OS does any kind of hardening, you'll end up with crashes. Frequently.

                                [2] My favorite was to use Morgoth as a god (piety < 0 at the start, IIRC) and to have a character with several negative skills (Stealth is a good one, but Magic Device or similar would also do). Start game, do nothing, save, reload. You now have 300000 piety and your "negative" skills are now maxed at 50.

                                [3] Well, I happen to have a volume license for WinXP that's still legal, but I don't think that's of much use to anyone. I do still use it for playing Baldur's Gate once in a while .

                                Comment

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