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  • taptap
    replied
    Originally posted by debo
    This is the tentative plan for comp 158. Questions? Objections?
    <3

    Although it will likely turn out to be a singer speedrun contest.

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  • Derakon
    replied
    Originally posted by HugoTheGreat2011
    Extra Sils in extra turns NOT making one a better compo winner? "Killing Morgoth counts for nothing." I'm not sure if many like those, but rules are rules.
    Doing otherwise would require you to come up with some kind of conversion factor of Sils (or killing Morgoth) to turns, which is going to be nigh-impossible to get right.

    Tell you what: use extra Sils/Morgoth kills as a tiebreaker if two players have the same turncount.

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  • HugoVirtuoso
    replied
    Originally posted by debo
    This is the tentative plan for comp 158. Questions? Objections?
    Extra Sils in extra turns NOT making one a better compo winner? "Killing Morgoth counts for nothing." I'm not sure if many like those, but rules are rules.

    I do approve having only VANILLA Sil 1.2.1 characters on the compo ladder.
    Last edited by HugoVirtuoso; June 9, 2014, 15:18.

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  • debo
    replied
    This is the tentative plan for comp 158. Questions? Objections?

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  • HugoVirtuoso
    replied
    Don't like flaws, play Sil or even PosChengband (whose maintainer who is known for "balancing" whenever possible)

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  • Derakon
    replied
    Originally posted by PowerWyrm
    Anyway it would be stupid to play a comp where winning would rely on abusing game flaws.
    It's ToME. I don't think that you can construct a build where abusing game flaws wouldn't be possible.

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  • HugoVirtuoso
    replied
    Another fun combo is the barehanded Spectre Troll Loremaster...possessing a GWoP....cheap, I know...but can reach clvl 50 quickly enough to make the compo fun.

    For challenge purposes, a Maia Swordsmaster might be good...good stats but players have to be able to tough out the innate-aggravation.
    Last edited by HugoVirtuoso; May 11, 2014, 15:55.

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  • PowerWyrm
    replied
    Originally posted by AnonymousHero
    Should we spoil people or let them try to figure it out on their own? It's been ages, but IIRC there's at least one way to make arbitrary amounts of money at the start and to get to level 20 in a few minutes. (Sure, you'll die a few times trying it, but you only really need to succeed once to get a huge head start.)
    Wasn't that involving killing hydras in the wild? Or making alchemist bombs from the skill and selling them for outrageous amounts of money? Anyway it would be stupid to play a comp where winning would rely on abusing game flaws. Better go for something more challenging... like a yeek sorceror for example

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  • HugoVirtuoso
    replied
    I used to play ToME a fair amount before. But now, I kind of forgot how to play this. :/

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  • AnonymousHero
    replied
    Originally posted by Estie
    No its of Fearlessness
    Right-o. As you can probably tell, it's been a while since I played an Alchemist

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  • Estie
    replied
    Originally posted by AnonymousHero
    OK, well here's a few more-or-less-spoily hints: [spoiler]Potions of Detonations do quite a lot of damage when thrown (v). There are level 20-30 monsters just south of town. Light Sources can be augmented with Brightness(*) and sold for relatively large amounts of money.[/spoiler]

    (*) I think that's the flag you can add to items right from the start.
    No its of Fearlessness

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  • AnonymousHero
    replied
    OK, well here's a few more-or-less-spoily hints: [spoiler]Potions of Detonations do quite a lot of damage when thrown (v). There are level 20-30 monsters just south of town. Light Sources can be augmented with Brightness(*) and sold for relatively large amounts of money.[/spoiler]

    (*) I think that's the flag you can add to items right from the start.

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  • Estie
    replied
    Spoil. It takes months, if not years of playing for one single guy to find out enough of tome to get a winner. Even spoiled, I doubt that any ToME "newbies" will get very far.

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  • AnonymousHero
    replied
    Originally posted by Estie
    http://www.filedropper.com/istar

    This is the file, 2.3.4. I played 2.3.5 and my alchemist got stuck because she couldnt make her artifact; I am not sure exactly why, but it has worked in 2.3.4.

    Its a female woodelf spectre alchemist, 20 extra quests, worshipping Eru.
    Should we spoil people or let them try to figure it out on their own? It's been ages, but IIRC there's at least one way to make arbitrary amounts of money at the start and to get to level 20 in a few minutes. (Sure, you'll die a few times trying it, but you only really need to succeed once to get a huge head start.)

    Anyway, looking forward to seeing the 30K+ HP, level 200+ Manathrust. (Tip to players: Just make sure you don't go above 32K or 256 or it'll wrap around to -X where X is some large number.)

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  • Estie
    replied


    This is the file, 2.3.4. I played 2.3.5 and my alchemist got stuck because she couldnt make her artifact; I am not sure exactly why, but it has worked in 2.3.4.

    Its a female woodelf spectre alchemist, 20 extra quests, worshipping Eru.

    Leave a comment:

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