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  • MattB
    replied
    Originally posted by debo
    OK we have some good ideas here. I think we can incorporate these into the next 2-3 competitions. Thanks all

    Also: I have negative infinity desire to create a savefile for any variant of ToME (sorry DarkGod), so if anyone wants to make one and propose it as a comp character, please do!
    Would you like me to do the Vanilla 3.5 HT warrior? Not a big offer, I know, but I'm quite happy to do so!

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  • debo
    replied
    OK we have some good ideas here. I think we can incorporate these into the next 2-3 competitions. Thanks all

    Also: I have negative infinity desire to create a savefile for any variant of ToME (sorry DarkGod), so if anyone wants to make one and propose it as a comp character, please do!

    Leave a comment:


  • Estie
    replied
    Originally posted by HugoTheGreat2011
    Any thoughts on running a ToME 2.x compo?
    Wood elf alchemist, spectre, Yavanna Kementari, 98 quests. Kill Morgoth in fewest turns to win (no Melkor).

    Edit: on 2nd thought: 20 quests
    Last edited by Estie; April 28, 2014, 18:50.

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  • fizzix
    replied
    Originally posted by Nick
    Bonus points for only using a shovel.
    If HT warrior is chosen, I might play alongside either trying to shovel my way through, or do the every-other-level challenge. Either could be fun.

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  • HugoVirtuoso
    replied
    Any thoughts on running a ToME 2.x compo?

    Leave a comment:


  • Nick
    replied
    Bonus points for only using a shovel.

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  • Derakon
    replied
    Originally posted by debo
    Edit: HT Warrior is fun but probably not the easiest for a newbie to win with. Definitely super easy to get started though, so I guess this is good enough?
    Maybe not the easiest to win with, but absolutely the easiest to do "beat your previous best depth" with, and replaying the early levels when you die certainly doesn't take very long!

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  • MattB
    replied
    Originally posted by debo
    HT Warrior is fun but probably not the easiest for a newbie to win with. Definitely super easy to get started though, so I guess this is good enough?
    It may not be the easiest, but it is the simplest! (Press the arrow key until Morgoth falls over)

    Anyway, most compo entries aren't winners (mine certainly aren't).
    Any newbies who haven't tried a HT warrior before might be surprised how easy it is to get into the dlvl 40's and meet a whole new raft of interesting ways to die.

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  • debo
    replied
    Originally posted by MattB
    I think it also good to have some that are more inclusive and that nearly everyone can get their teeth stuck into.
    +1 to this

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  • debo
    replied
    I'd love to do a PWM comp but I have no ability to host a windows-based server -- and it seems like last time people had a bit of an issue running both client+server on their own.

    PowerWyrm maybe you and I can bang some ideas around and figure something out for a competition-after-next?

    I'd be happy to do a "smash all the things" 3.5 HT warrior -- I was also thinking of another hellband comp. I want to do an animeband and/or strangeband comp one day too, but not sure (a) if the ladder is rigged for those and (b) if anyone can even run them.

    Edit: HT Warrior is fun but probably not the easiest for a newbie to win with. Definitely super easy to get started though, so I guess this is good enough?
    Last edited by debo; April 28, 2014, 12:46.

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  • PowerWyrm
    replied
    I'd suggest a PWMAngband 1.1.10 summoner, just to see how far players would go before shooting themselves in the head.

    For those who are not used to PWMAngband, summoner is the class counterpart to the Yeek race from many variants. Low stats and attributes (worse than mage), one blow per round limit. You don't kill monsters, you summon stuff and they do the killing for you. You will feel like you play a quylthulg, but at least you're able to move normally.

    To stay sane, a high-elf summoner (decent hit die, great shooting bonus). For complete madness, a yeek summoner (-10 to all stats).

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  • MattB
    replied
    Before anyone suggests a Frazband Dwarf Rogue with (birth_ai_learn) and (birth_small_range), could I please put my hand up for a good old-fashioned speed romp through Vanilla 3.5 with a Half-Troll warrior?

    I should add that while I agree that it's really important for the competition to explore unusual race/class combos, other variants and different options, I think it also good to have some that are more inclusive and that nearly everyone can get their teeth stuck into. Judging by the number of entrants I can't be alone in only having a really good go at the Vanilla and FAangband ones (and I'm not saying there aren't enough of these either).

    Just my twopence worth...

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  • fizzix
    replied
    We should probably move this to a new thread. I'm going to preemptively make a competition 154 thread, assuming Debo will fill in 153 with PosCheng.

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  • Estie
    replied
    Originally posted by Derakon
    Destruct can also be used to pre-emptively remove Graveyards from the level before they break loose, or to clip out the portion of a vault that has a monster you really don't want to deal with. And of course there's the "teleport Morgoth away, then destruct his summons" tactic. Destruction is a great panic button, but it has plenty of tactical uses as well.
    Graveyards: true, but I usually just teleport away rather than waste a scroll. If I dont want to or cant while next to a GY, reading destruct qualifies as panic button.

    Portion of the vault: that falls undr lure + destruct ? at least it serves the same purpose, if luring is not an option.

    And ofcourse the endfight: I had considered mentioning it in the op but foolishly decided against it, instead favouring the vague term "about. So I stand corrected

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  • Derakon
    replied
    Originally posted by Estie
    Lure away + destruct is gameplay. Unlike wand of TO, more things than just fail% on the casting can (and will) go wrong. Thats a tactic that should be encouraged, not prohibited. In current vanilla I usually dont bother with it because its too risky; I might use it if I have no TO available.

    It is also about the only use for Destruct other than panic button.
    Destruct can also be used to pre-emptively remove Graveyards from the level before they break loose, or to clip out the portion of a vault that has a monster you really don't want to deal with. And of course there's the "teleport Morgoth away, then destruct his summons" tactic. Destruction is a great panic button, but it has plenty of tactical uses as well.

    Leave a comment:

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