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This is a sticky topic.
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I guess it will be a while before the next FA comp, but when the time rolls around again my suggestion, for what it's worth, is to make it as specifically FA as possible. So,
- Wilderness rather than dungeon.
- A non-V class. Necromancer this time was a good choice. All FA classes have been done at some stage, although some haven't been done for a long time.
- A non-V race? This is less important than class, in my opinion, but just for variety it would be nice.
- Thrall mode. This is really what makes FA unique, so it's a pity that there's only ever been one thrall mode comp: the crazy thrall ironman comp won by Psi back in 2009. To make this viable one would need to choose a very stealthy race/class combination, which is only partly consistent with the previous two points. Thrall mode should really be combined with disconnected stairs. I know that sounds brutal, but otherwise the early game becomes an exercise in stairscumming, and stairscumming is boring. Fleeing for your life, on the other hand, is exhilarating.Comment
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I guess it will be a while before the next FA comp, but when the time rolls around again my suggestion, for what it's worth, is to make it as specifically FA as possible. So,
- Wilderness rather than dungeon.
- A non-V class. Necromancer this time was a good choice. All FA classes have been done at some stage, although some haven't been done for a long time.
- A non-V race? This is less important than class, in my opinion, but just for variety it would be nice.
- Thrall mode. This is really what makes FA unique, so it's a pity that there's only ever been one thrall mode comp: the crazy thrall ironman comp won by Psi back in 2009. To make this viable one would need to choose a very stealthy race/class combination, which is only partly consistent with the previous two points. Thrall mode should really be combined with disconnected stairs. I know that sounds brutal, but otherwise the early game becomes an exercise in stairscumming, and stairscumming is boring. Fleeing for your life, on the other hand, is exhilarating.Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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Dark-elf would be good, since they are the stealthiest race and are FA-specific, although heavily based on O's shadow fairy. They are quite fragile, but all thrall characters are fragile. In principle any class of dark-elf is playable, but people are likely to get bored very quickly of any class which doesn't have high stealth or access to the unlight specialty. Assassins and rogues have both. I think either would work well. FA rogues are quite different from V rogues, by the way. V assassins are, of course, not a thing.Comment
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The early game in thrall mode is, not surprisingly, quite different from non-thrall mode. To prevent people from getting really frustrated I should probably put together some sort of guide for thralls and post it a separate thread. Other thrall addicts can add their own advice there.Comment
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In a regular game dark elves are something of a challenge race. In thrall mode the situation is more complicated. They have a tougher end game, because they never seem to have enough hitpoints, but the early game is much easier, due to their high stealth. In the midgame the two effects sort of balance out. I'd say they're a good choice for the competition, because you'll have a lot of people with little or no experience of thrall mode, and they are likely to get bored quickly if their first twenty or so characters die before reaching town.Comment
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If there is any intention of having the next competition on PosChengband 3.5.0, DON'T base it on Draconians (since they're buggy in 3.5.0). Instead, let's consider having a competition with 3.5.0 Golem Rage-Mages. Any takers? We have yet to get a Rage-Mage winner on the ladder at all.My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
https://www.youtube.com/watch?v=rwAR0WOphUA
If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.
As of February 18th, 2022, my YouTube username is MidgardVirtuosoComment
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I'm going to suggest having a few V comps with different game settings - this can be done easily by having a changed constants.txt file that people can download and stick in their user directory while they're playing the comp.
My first idea is a "reduced size" game - forced descent, stair_skip set to 2 so only 50 levels, dungeon dimensions to 44x132 instead of 66x198, max view and missile ranges down to 10 (or even less) instead of 20.
Opinions?One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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I'm going to suggest having a few V comps with different game settings - this can be done easily by having a changed constants.txt file that people can download and stick in their user directory while they're playing the comp.
My first idea is a "reduced size" game - forced descent, stair_skip set to 2 so only 50 levels, dungeon dimensions to 44x132 instead of 66x198, max view and missile ranges down to 10 (or even less) instead of 20.
Opinions?“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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Make that ironman artifactless half troll mage and I'm inPWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!Comment
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If someone provides and tests the file, I'm game.
If you're using this constants.txt on OS X do you need to drop it in some obscure subdirectory of the application package, or does it go in your angband application data directory? Or some other mysterious place? Basically what I'm saying is I really don't want to write the instructions for this on every platformGlaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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