What was the item on your early x-9 level ?
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Aand this:
Hard Leather Cap 'Mithorin' [2 +24] <+1>
Found lying on the floor at 850 feet (level 17)
+1 light
Provides resistance to Shards
Slows your metabolism. Grants telepathy.
Level feeling only 2-7 but I give this a 9.
Dungeon level only 17,
Speed +11
AC 105
Dragon armor
Telepathy
Time to go deeper, me thinks.Leave a comment:
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going crazy...
3-7 on 450: Elvenkind cloak of Stealth
return and recall back
2-7 on 450: boots of speed +10
Only on DL level 9 and speed +11! and 200 points of DMG from the armor.
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Not a level feeling but just started a brand new game with HT mage. First thing I meet is Farmer Maggot and he dropped Red Dragon Scale Mail!
Too bad activation success rate is not great but it doesn't matter trying it 2-3 times because when it does work, it wipes out anything at this stage of game. And recharge is only 50 turns. High AC doesn't hurt either.Leave a comment:
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Yeah, pConf is a game-changer, definitely. Poison resistance is another that I'll prioritise over a lot of other abilities.Leave a comment:
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\Leather Gloves of Slaying (+3, +3) [1, +4], found on DL1. Then at DL7, LF 3-9, found a RoS +6.
Still on the same level:
the Pendant of Marangri <+3>
Dropped by Orfax, Son of Boldor, at 350 feet (level 7)
+3 intelligence.
Provides resistance to Lightning, Nether, Disenchantment.
Provides protection from confusion.
Sustains intelligence.
Slows your metabolism.
Too bad it's not WIS (I'm playing a paladin), but I'll take it.
pConf is always good
I've had it dictate weapon choicesLeave a comment:
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My Hobbit Necromancer found:
a Book of Nature Magics [Nature Craft]
Also a ring of Lightning but really a letdownLeave a comment:
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Leather Gloves of Slaying (+3, +3) [1, +4], found on DL1. Then at DL7, LF 3-9, found a RoS +6.
Still on the same level:
the Pendant of Marangri <+3>
Dropped by Orfax, Son of Boldor, at 350 feet (level 7)
+3 intelligence.
Provides resistance to Lightning, Nether, Disenchantment.
Provides protection from confusion.
Sustains intelligence.
Slows your metabolism.
Too bad it's not WIS (I'm playing a paladin), but I'll take it.Leave a comment:
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I thought my dwarf paladin was doing really well with these items sub-DL9:
a) a Main Gauche (Defender) (1d5) (+7,+15) [+6] <+3>
Found lying on the floor at 150 feet (level 3)
+3 stealth.
Provides resistance to Acid, Lightning, Fire, Cold.
Cannot be harmed by Acid.
Sustains dexterity.
Feather Falling. Speeds regeneration. Grants the ability to see
invisible things. Prevents paralysis.
Combat info:
3.4 blows/round.
With +0 STR and +6 DEX you would get 3.8 blows
Average damage/round: 88.4.
h) a Cloak of Stealth [1,+7] <+3>
Found lying on the floor of a special room at 250 feet (level 5)
+3 stealth.
r) a Wand of Drain Life (4 charges)
b) a Dagger of *Slay Undead* (1d4) (+3,+5) <+2>
Dropped by a small kobold at 50 feet (level 1)
+2 wisdom.
Slays undead (powerfully).
Grants telepathy.
Combat info:
3.4 blows/round.
With +0 STR and +6 DEX you would get 3.8 blows
Average damage/round: 86 vs undead and 48.8 vs. others.
Average thrown damage: 113.6 vs undead and 22.7 vs. others.
c) a Sling of Extra Shots (x2) (+10,+9) <+2>
Dropped by a small kobold at 50 feet (level 1)
+2 shooting speed.
d) a Light Crossbow of Accuracy (x3) (+19,+5)
Dropped by Sméagol at 150 feet (level 3)
Then, on DLs 12-13:
j) a Metal Cap of Wisdom [3,+9] <+2>
Found lying on the floor at 600 feet (level 12)
+2 wisdom.
Sustains wisdom.
b) a Long Bow of Accuracy (x3) (+19,+10)
Dropped by a rogue at 650 feet (level 13)
i) the Small Metal Shield 'Vornar' [5,+11] <+3>
Dropped by Wormtongue, Agent of Saruman, at 600 feet (level 12)
+3 strength.
Provides resistance to Acid, Lightning, Cold, Light, Dark, Sound.
Provides protection from confusion.
Cannot be harmed by Acid.
Speeds regeneration. Prevents paralysis.
An auspicious beginning to what will undoubtedly end in YASD.👍 1Leave a comment:
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