What was the item on your early x-9 level ?

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  • Estie
    Veteran
    • Apr 2008
    • 2346

    #61
    Tensers prior value stemmed from the fact that melee/archery was a mages best damage option in the lategame, so berserk and enchanting enhanced that. Now that his spell and device output has been buffed, the melee oriented spells arent all that useful whether thematic or not. The remaining role for melee is to equip something like a MoD of Gondolin and level up on susceptible mobs with few clicks. Killing anything dangerous is done with spell or wand.

    So...why do you want to nerf his melee, it is below the threshold anyway.

    Comment

    • Sky
      Veteran
      • Oct 2016
      • 2321

      #62
      my reasoning is based on playing with randarts.

      Randart games either are, or aren't overpowered. When they are, it's overboard with the overpoweredness. I very rarely find a randart set that "is a tiny bit too strong". Generally it means it's either got off-hand extra blows, or it doesn't. (sometimes it's not a weapon, it can be am armor with very high bonuses, or a high speed bonus, etc)

      Mages in randart games either belong to group A and win by TO and then directly to manastorm, or to group B when they find something that allows them to melee even strong uniques, and - look at my characters - this happens, a lot.

      A mage should not be able to rely on melee, specially deeper down.
      4 blows is not weak. 300+ DPS is not weak.

      If you want to play a class that can Mass-Banish entire vaults at the time or clear an entire level of all demons, then you need to pay the price.

      Enchanting and berserk need to come back for flavour, not for a practical reason.
      "i can take this dracolich"

      Comment

      • Pete Mack
        Prophet
        • Apr 2007
        • 6883

        #63
        @sky--
        I find this utterly unconvincing. First, you suggest that the game should be balanced for randarts, which is impossible. Further, when I find a MoD of Gondolin as a mage, it's a fun change to go hunting. Add in rune and shockwave/ice storm, and you can fight Horned Reapers.*

        I don't see anything wrong with this.

        *if you really want to--they have no drop.

        Comment

        • ElmerHomero
          Rookie
          • Jun 2021
          • 6

          #64
          Originally posted by malcontent
          For X-Y, X is the monster ... Y is the treasure level...

          A monster pit will inflate the first number...

          Playing 4.2.2. Somewhere before DL 30, I found a 9-9 level: I managed to clear a pit of demons and my reward was Wizard's Tome of Power (almost useless as apart from Shock Wave, I had no access to the other spells yet).

          Originally posted by malcontent
          A number of things do not figure into the treasure number (monster drops, loot in chests, loot in rubble).
          In the aftergame, at DL 107 with 5-5 level feelings, a young white dragon dropped the Ring of Power 'The One Ring'. Go figure.
          Last edited by ElmerHomero; June 7, 2021, 08:29.
          "Mages don't pray to the gods! They are gods!"

          -TooMuchAbstraction

          Comment

          • sffp
            Swordsman
            • Apr 2020
            • 434

            #65
            Originally posted by ElmerHomero
            In the aftergame, at DL 107 with 5-5 level feelings, a young white dragon dropped the Ring of Power 'The One Ring'. Go figure.
            I don't believe drops improve level feeling - only what's on the floor.

            Comment

            • ElmerHomero
              Rookie
              • Jun 2021
              • 6

              #66
              Originally posted by sffp
              I don't believe drops improve level feeling - only what's on the floor.
              Indeed. I guess I should have phrased thing differently. With the "[g]o figure" I did not mean to imply that the level feelings should have been higher because of the ring. Instead, I meant to indicate my surprise with the One Ring being dropped by a young and insignificant dragon .
              "Mages don't pray to the gods! They are gods!"

              -TooMuchAbstraction

              Comment

              • forenmagra
                Rookie
                • Mar 2020
                • 12

                #67
                4-9 feeling, seems to have been triggered by Potion of *Enlightenment* at DL12

                Comment

                • Pete Mack
                  Prophet
                  • Apr 2007
                  • 6883

                  #68
                  !enlughtenment isnt all that deep an object. Surprising it can generate a -9 feeling.

                  Comment

                  • Nick
                    Vanilla maintainer
                    • Apr 2007
                    • 9634

                    #69
                    Originally posted by Pete Mack
                    !enlughtenment isnt all that deep an object. Surprising it can generate a -9 feeling.
                    !*Enlightenment* is level 70. Are you reading this on something which uses * for *bold*?
                    One for the Dark Lord on his dark throne
                    In the Land of Mordor where the Shadows lie.

                    Comment

                    • Pete Mack
                      Prophet
                      • Apr 2007
                      • 6883

                      #70
                      D'oh!
                      Your lucky to see even one of those in a game.

                      Comment

                      • Ugramoth
                        Adept
                        • Mar 2017
                        • 124

                        #71
                        New game with HT priest, DL 3 is still showing as 2-? but I believe ? is going to be 9 since I found this:

                        Flail of *Slay Evil* (2d6) (+4, +4) <+1>:
                        Found lying on the floor in a vailt at 150 feet (level 3)

                        +1 wisdom
                        Slays evil creatures
                        Grants telepathy Blessed by the gods

                        Comment

                        • Ugramoth
                          Adept
                          • Mar 2017
                          • 124

                          #72
                          Dafug? Did I break the RNG?

                          Tulwar of *Slay Evil* (2d4) (+2, +5) <+1>
                          Dropped by Smeagol at 150 feet (level 3)

                          +1 wisdom
                          Slays evil creatures
                          Grants telepathy . Blessed by the gods

                          Comment

                          • Sky
                            Veteran
                            • Oct 2016
                            • 2321

                            #73
                            tbh im surprised you managed to kill Smeagol with a early priest.
                            "i can take this dracolich"

                            Comment

                            • Estie
                              Veteran
                              • Apr 2008
                              • 2346

                              #74
                              Wand of wonder can do it.

                              Comment

                              • Ugramoth
                                Adept
                                • Mar 2017
                                • 124

                                #75
                                Originally posted by Sky
                                tbh im surprised you managed to kill Smeagol with a early priest.
                                Telepathy+sling

                                Comment

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