We'll do the rest of that list later. Time to:
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[Angband 4.1.3 Character Dump] Name Strider Age 18 Self RB CB EB Best Race Human Height 5'5" STR: 17 +0 +0 +0 17 Class Rogue Weight 9st 13lb INT: 14 +0 +1 +0 15 Title Vagabond Turns used: WIS: 10 +0 -3 +0 7 HP 14/14 Game 1 DEX: 17 +0 +3 +0 18/20 SP 0/0 Standard 0 CON: 10 +0 -1 +0 9 Resting 0 Level 1 Armor [8,+3] Saving Throw 30% Cur Exp 0 Stealth Fair Max Exp 0 Melee 3d6,+2 Disarm - phys. 51% Adv Exp 10 To-hit 21,+4 Disarm - magic 49% Blows 1.1/turn Magic Devices 35 Gold 0 Searching 21% Burden 35.0 lb Shoot to-dam +0 Infravision 0 ft Overweight -78.9 lb To-hit 23,+4 Speed Normal Max Depth Town Shots 1/turn You are one of several children of a Serf. You are a credit to the family. You have dark brown eyes, straight auburn hair, and a very dark complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Character Equipment] a) a Zoohandler (3d6) (+0,+0) {{9 lbs}} An inheritance from your family Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 14.8. b) a Short Bow (x2) (+0,+0) An inheritance from your family f) a Wooden Torch (5000 turns) An inheritance from your family Radius 1 light. g) Soft Leather Armour [8,+0] An inheritance from your family [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} b) 3 Rations of Food c) 7 Potions of Cure Light Wounds {@q1} d) 2 Scrolls of Phase Door {@r4} [Character Quiver] 0) 18 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)
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