Level 7 human warrior is HAPPY!
Greatest Farmer Maggot drop ever?
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Back in the day when I still cheated I edited all the towns folk to drop:
Code:flags:DROP_4 | DROP_GOOD | DROP_GREAT | ONLY_ITEM
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i think the way it works is- allegedly - ANY item has a 0.1% chance of being an artifact. This leads me to believe that there is a % chance that the drop is of a higher quality than it start with.
The difference is that, let's say, if a mob has DROP_GOOD all drops start as Good, if it has DROP_SUPERB then they start with superb, and every drop needs to go through each % roll as if it were a gate, so a Good drop must first roll unknown% to be Great, IF it is Great then rolls for Superb, etc."i can take this dracolich"Comment
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From what I recall, artifacts won't get generated in town/wilderness areas (for Zang variants); this doesn't apply to random artifacts in Hengband - I've had Maggot drop randarts on several occasions there.Comment
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i think the way it works is- allegedly - ANY item has a 0.1% chance of being an artifact. This leads me to believe that there is a % chance that the drop is of a higher quality than it start with.
The difference is that, let's say, if a mob has DROP_GOOD all drops start as Good, if it has DROP_SUPERB then they start with superb, and every drop needs to go through each % roll as if it were a gate, so a Good drop must first roll unknown% to be Great, IF it is Great then rolls for Superb, etc.
My empirical observations suggest that I am right, but maybe developers can shed some light to this matter?Comment
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If I'm reading the source code right, artifacts won't get generated in town, and this generally should apply to other *band variants as well.👍 2Comment
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i never had an artifact generated in town, although the occurrence of that would be already super-rare even without that code. I have had artifacts generated on DL1, but even that is super rare."i can take this dracolich"Comment
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i cant read the code so i dont know. I imagine this is a separate limitation? as in, a line of code that essentially says "if DL=TOWN, do not roll for artifacts".
i never had an artifact generated in town, although the occurrence of that would be already super-rare even without that code. I have had artifacts generated on DL1, but even that is super rare.Code:/* No artifacts in the town */ if (!player->depth) return false;
- Good ( 33 + level % or drop_good)
- Great ( 30% or drop_great)
- out of depth check
- rarity check
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Code:/* No artifacts in the town */ if (!player->depth) return false;
- Good ( 33 + level % or drop_good)
- Great ( 30% or drop_great)
- out of depth check
- rarity check
"i can take this dracolich"Comment
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Early dragon scale mail is always great. Most of early uniques drop like flies and the ones that don't die immediately are seriously hurt.Comment
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